Remedy Entertainment's cult supernatural horror Alan Wake has finally returned to digital storefronts on PC, a year after it was removed from sale due to licensing concerns.
The PC game doesn't just boost visual resolution - you get a temporal boost too. Wake looks great at 60Hz.
Shorn of the tech limitations of the console, Alan Wake's visuals gains a new dimension.
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Control, the next game from Alan Wake and Max Payne developer Remedy Entertainment, will also star Alan Wake voice Matthew Porretta and Max Payne actor James McCaffrey.
Remedy Entertainment's beloved supernatural horror adventure Alan Wake is being adapted for television, according to a new report by Variety.
There aren't many studios like Remedy, which relishes being a bit weird. How many studios slow jam their history to music? How many creative directors do a mini-striptease on stage and then dress as characters from their games? Remedy, the Finnish developer of Max Payne, Alan Wake and Quantum Break does.
The next game from Remedy, creator of Alan Wake and Quantum Break, has secured a publisher.
Max Payne and Quantum Break developer Remedy Entertainment is working on two news games, but neither of them will be related to Alan Wake.
Both of Alan Wake's DLC expansions are currently free on the Xbox Marketplace.
Previously, Microsoft promised a copy of Xbox 360 downloadable game Alan Wake's American Nightmare with pre-orders the upcoming Quantum Break.
What if Alan Wake's pulpy main character and shlocky story were a 1980s LucasArts adventure game?
Xbox 360 fan favourite Alan Wake is now available to download and play on Xbox One.
Quantum Break and Alan Wake developer Remedy has rekindled fan hopes of a sequel by registering the "Alan Wake's Return" trademark.
Quantum Break developer Remedy has released footage of an early prototype for Alan Wake 2.
Xbox One sci-fi adventure Quantum Break will ship with episodes of its tie-in TV show included on its disc.
Rather than being a spin-off or separate entity, the episodes will fit snugly within the game's ongoing narrative and adapt to reflect the choices you've made.
"Acts of the game are interwoven with episodes of the show," Quantum Break's lead writer Sam Lake told Polygon. "What we have as connecting tissue are these moments of choice related to the fiction of time powers.
Torchlight 1 is absolutely free right now on Good Old Games and will be for 48 hours while it kicks off the site's 2013 #NoDRM Summer Sale.
Remedy creative director Sam Lake has addressed fan reaction to the Alan Wake series not continuing in lieu of this Quantum Break thingamajig.
UPDATE 2: Quantum Break appears to blend a live action TV show with a video game, with actions in one affecting the other. Microsoft's Xbox One press release calls it "a revolutionary entertainment experience... that blurs the line between gaming and TV by integrating drama and gameplay into one seamless, uniquely immersive experience. How you play the game impacts the show, and the show informs how you play the game." Defiance, anyone?
UPDATE: Remedy creative director Sam Lake has commented on the future of the Alan Wake series following the studio's announcement of new IP Quantum Break.
"Remedy's next big game won't be Alan Wake 2," Lake wrote on Twitter. "We'll return to Wake when the time is right. More on this tomorrow."
Alan Wake developer Remedy Entertainment appears to be teasing a new entry in the series.
Alan Wake developer Remedy Entertainment has started work on a next-gen project, judging by a new recruitment call from the Finnish studio.
Sales of 2010 survival horror Alan Wake have topped two million across PC and Xbox 360, developer Remedy Entertainment has announced.
Speaking in an interview with CVG, head of franchise development Oskari Häkkinen admitted the game had got off to a sluggish start but word of mouth has finally pushed it to "success" status.
"After a slow start it's turning into something really positive. It's definitely had legs. I think narrative experiences just have a tendency for that," he said.
Two years after the launch of the original game, the once-cancelled PC version of Alan Wake has finally been released, offering the chance to witness a unique game technology at the height of its immense potential.
Skyrim's blockbuster success has motivated Alan Wake developer Remedy to continue to create story-driven games.
Shorn of the tech limitations of the console, Alan Wake's visuals gains a new dimension.
The belated PC port of Remedy's survival horror Alan Wake is due a patch later this week, the developer has announced.
As detailed on the game's official forums, the update will fix various bugs and add "unofficial support" for 640x480 and 800x600 resolutions.
Here's the full changelog:
The PC version of Alan Wake made its money back within 48 hours of going on sale, Remedy has revealed.
Alan Wake on PC exists because developer Remedy kept nagging Microsoft to let it happen.
Remedy has a message to those who intend to pirate the PC version of Alan Wake: enjoy the story!
Xbox 360 thriller out on Steam tomorrow.
Remedy Entertainment has discussed the heavily-rumoured Alan Wake 2, suggesting, if it happens, it won't take as long as the first game to create and won't launch on a PlayStation console.
Nordic Games has revealed the insides of the Alan Wake PC Collector's Edition.
Alan Wake launches on PC through Steam on 16th February, Remedy Entertainment has announced.
It goes live on "other popular digital channels", such as EA's Origin, "soon afterwards".
The boxed retail version, courtesy of Nordic Games, is "coming soon".
Nearly 40 per cent of all copies of Star Wars: The Old Republic sold to date were bought through Origin, EA has announced.
The daily active users peak at more than one million players.
EA issued a note today announcing a raft of publishers who have jumped on board EA's Steam rival, including Alan Wake developer Remedy, Focus Home Interactive, Iceberg Interactive, Strategy First, Macro Games, Selectsoft and Legendo Entertainment.
A boxed version of Alan Wake on PC will launch on these shores.
Alan Wake launches on PC during the first quarter of 2012, Remedy has announced.
The Finnish developer said during a press conference in London this afternoon that the game will launch on Steam.
A single screenshot, below, has been released.
Eagle-eyed gamers have spotted an entry in Steam's registry for Alan Wake.
A new teaser trailer for the forthcoming Alan Wake Xbox Live Arcade title has gone live.
It's cryptic stuff, just showing a sheet of typed paper that reads the following:
"I'm going to tell you a secret. There are places in our world where fiction and dreams can come true, powered by the dark energies leaking from beyond.
The German video games rating board has leaked the title of a new Alan Wake game: Alan Wake's American Nightmare.
The first image from the next entry in the Alan Wake series has been released.
Alan Wake fans should not be disappointed the next game in the series is an Xbox Live Arcade spin-off, developer Remedy has said.
The forthcoming Alan Wake spin-off for Xbox Live Arcade is named Alan Wake's Night Springs and will feature both story and arcade modes, a leaked screenshot has revealed.
UPDATE: GameInformer's Jim Reilly just Tweeted, "Quick clarification re: Alan Wake VGA announcement: It's a standalone download game through Xbox Live, not Alan Wake 2."
A cluster of new Remedy job adverts has dropped interesting hints at what may be Alan Wake 2.
Fancy a bit more Alan Wake action? You might have to wait a bit - Microsoft executive Phil Spencer reckons the next instalment has yet to find a publisher.
A new Alan Wake game subtitled Night Springs is currently in development for Xbox Live Arcade at developer Remedy, according to insider sources.
Remedy Entertainment has confirmed to Eurogamer that "yes, more [Alan] Wake is coming!" But the Finnish developer said the new game won't be Alan Wake 2.
LinkedIn strikes again - an artist has name-dropped Alan Wake 2 on her online CV.
The sooner the games industry abandons physical media and goes download-only the better, so says Alan Wake developer Remedy.
The producer of Silent Hill: Downpour has dismissed claims that the forthcoming sequel looks remarkably similar to recent Xbox 360 survival horror Alan Wake.
Yes, L.A. Noire has impressive facial animation, but Alan Wake developer Remedy Entertainment reckons its new technology is even better.
The way Remedy's talking, Alan Wake 2 could have some nifty Windows Phone 7 crossover going on.
How does Remedy follow a game like Alan Wake - an Xbox 360 exclusive with a big budget, big idea and big following?
Scary game about a writer gone mad, Alan Wake, is now available to download from Xbox Live Games on Demand. It was only released earlier this year.
The next project from Alan Wake developer Remedy looks like it will be putting Kinect through its paces, according to a new recruitment listing.
Max Payne and Alan Wake developer Remedy is looking for a producer to make a triple-A Xbox 360 game.
The last piece of downloadable Alan Wake content, The Writer, will be released on 12th October for 560 Microsoft Points (£4.80 / €6.72).
There will be no more downloadable content for Alan Wake following The Writer, Remedy boss Matias Myllrinne has said.
A sequel to Alan Wake would be Microsoft-exclusive despite developer Remedy owning the intellectual property and controlling its destiny.
Five years of development, 7/10, nearly a thousand comments, disappointing sales and, last week, the release of the add-on episode The Signal, which Eurogamer awarded 6/10.
Fight fire with fire. Well, a torch.
Alan deals with a troublesome animal.
The Signal shines a light.
Xbox 360 exclusive Crackdown 2 is number one in the UK all formats chart for the second week running.
Alan Wake has the "legs" to continue despite poor sales, creator Remedy has insisted.
Alan Wake, which scored 7/10 in Eurogamer's review, sold just 145,000 units during the month of May in the US. The heavily marketed Xbox 360 exclusive finished eighth overall on the software chart. The game had been on sale for exactly two weeks when the numbers were collected.
"Overall we have been very pleased with the reception of Alan Wake with both the press and the fans alike," head of franchise development Oskari Hakkinen told VG247. "People compliment the story first and foremost, but love the characters, the combat and, of course, the setting.
Number crunching firm NPD has revealed that Alan Wake sold just 145,000 units during the month of May in the US.
The heavily marketed Xbox 360 exclusive finished eighth overall on the software chart. The game had been on sale for exactly two weeks when the numbers were collected.
Split/Second: Velocity was released on the same day but missed out on a top 10 finish. Black Rock and Disney's racer notched just 86,000 sales during the two-week period.
First slice of DLC coming soon.
Alan Wake developer Remedy would love to make a sequel to its Xbox 360-exclusive psychological thriller, but Microsoft hasn't said yes yet.
Remedy has said that its first two downloadable add-on episodes for Alan Wake will cost 560 Microsoft Points apiece (£4.76 / €6.72).
Remedy's Matias Myllyrinne has said that not one, not two but three batches of downloadable content are on the way for Alan Wake.
Trophy deer and spitting sheriffs.
Things don't get any more normal in Bright Falls.
EA's 2010 FIFA World Cup has beaten off three big-name newcomers to top the UK all-formats chart for a third week.
Official take on sexy visuals.
Alan Wake downloadable add-on content will be released in July.
The Lynchian prequel continues.
The mysteries of Bright Falls deepen.
Alan Wake developer Remedy has said it's "no secret that we'd love to make a second one if the first one does well".
Remedy's Alan Wake features just 2.41GB of actual game data for all six of its in-game episodes.
Please note: may contain story spoilers.
Please note: may contains story spoilers.
Performance analysis of the combat system.
Remedy's visual effects under the microscope.
As console exclusives for PS3 and Xbox 360 become rarer, the attention from media and gamers on first-party software has become more intense. Multiformat software does and will continue to break new technological barriers (Bad Company 2 anyone?), but the focus is on the exclusives to see the consoles pushing back the boundaries, unencumbered by the need to accommodate the limitations of a competing platform.
Remedy has said that it has adopted some improved facial animation techniques for the upcoming Alan Wake downloadable content.
Rich Leadbetter outsmarts the Taken.
Rich Leadbetter takes out the Taken.
Rich Leadbetter outmanouevres the Taken.
When you go down to the woods today.
"It's ready when it's ready." Developers must love being able to say that. It means they're so rich and successful they don't have to worry about trivialities like release dates. The publisher will wait patiently for them to hand over the finished product, and won't dare bang on about seasonal purchasing trends in the meantime.
It suggests they've risen above the situation of most developers, who, on being asked when their game is out, must either lie or reply, "It's ready when the publisher says it's ready / when it's cost so much money we can't afford to buy toilet paper for the office / when the movie's out, even if we haven't finished the final level and none of the cars have wheels."
Remedy Entertainment doesn't fall into that category. Extensive research suggests the studio never used the phrase "when it's ready" exactly, but all the same, it's been five years since Alan Wake was announced, and you can bet development began some time before then. Remedy even had the luxury of nine months just for polishing.
Part one of the Lynchian scene-setter.
Microsoft has announced that the first two episodes of a six-part live-action prequel to Alan Wake will be distributed through Xbox Live this weekend.
VOLCANO WATCH: Casualty number two! Nottingham's GameCity has had to cancel a special Alan Wake event because special guest Sam Lake can't fly from Finland to the UK.
The great Eyjafjallajökull ash-cloud in the sky permits none passage.
GameCity had arranged the Alan Wake extravaganza for this Saturday at the Broadway cinema. Lake, writer of the game, was going to show Alan Wake before fielding questions and revealing what life at developer Remedy is like.
Remedy has responded to online claims that upcoming Xbox 360 exclusive Alan Wake runs with a sub-HD resolution, releasing a statement saying that "modern renderers don't work by rendering everything to a certain final on-screen resolution".
Microsoft has announced that Xbox 360 thriller Alan Wake will hit European shelves a week earlier than planned.
Full game's out 21st May.
Remedy hasn't ruled out doing a PC version of Alan Wake one day, but has said that it will need to be a decision made in conjunction with Microsoft.
Remedy's Sam Lake has told Eurogamer that the studio hopes to do more than just one game with the Alan Wake character.
Sam Lake grins as I set up my dictaphone in the basement lounge of Remedy's Helsinki offices. He knows what my first question's going to be before the interview starts.
Remedy's Sam Lake wants us to understand that Alan Wake isn't a horror game. Alan Wake is "a psychological action thriller that contains elements of horror". I don't want to split hairs, but it takes a little time to get comfortable with Lake's definition, because initially at least the "elements of horror" are pretty dominant: an axe-wielding madman, a satanically creepy landlord, and a wife who disappears with a blood-curdling scream all feature during a white-knuckled hour at the controls.
All the assets from our Remedy adventure.
The PC version of Alan Wake is officially no more.
Time to get up.
Microsoft has announced an 21st May European release date for Remedy's action thriller Alan Wake. North Americans get the game slightly earlier on 18th May.
Microsoft has said that Alan Wake will be supported by additional downloadable episodes on Xbox Live following release.
A collection of new Alan Wake videos have appeared showing the opening section of the spooky thriller.
Remedy Entertainment is keen to keep the ending of new adventure game Alan Wake secret - so keen, in fact, they may not even include it in preview copies.
Fast cars, scary forests and terrifying falsetto.
For all its cinematic and televisual influences - Hitchcock, Lost, Twin Peaks, The X-Files - Alan Wake isn't just another action game that wishes it were on the big screen. Light, its thematic motif, is woven inextricably into the gameplay itself; as well as a stylistic visual technique, it's a combat device, your means of progression, your guide through wide-open environments. Alan Wake tells its story like only a videogame can, deftly fashioning its narrative themes of light and darkness and subjective and objective reality into essential gameplay elements. Instead of feeling like the actual game is just getting in the way of the story, as is so often the case with such plot- and character-orientated videogames, Alan Wake's integration of an emotionally-engaging thriller narrative into a third-person action template feels entirely natural.
Not a chapter mess with.
Finnish developer Remedy has revealed that the long-awaited Alan Wake is now finished.
Remedy has said that Alan Wake on Xbox 360 is its top priority and the PC version may have to wait.
For the last few years, Alan Wake's been more of a rumour than an actual game: an early next-gen proposition that surfaced briefly to let rip with a shower of moody screenshots before subsequently going quiet for a little bit too long. Every so often, gossip about its fate would bubble up from the deep - idle chatter variously suggesting that it had been cancelled, that it was looking spectacular, or that it had been transformed into a hillbilly water sports game called Alan Wakeboarding - but the stories always dissipated fairly quickly after breaking, and they left nothing behind apart from a few hints of narrative.
He's a sleepy fellow.
Remedy has just demoed the long-awaited Alan Wake live on stage during Microsoft's E3 press conference in LA, confirming the 360-exclusive for a spring 2010 release.
Game writer Sam Lake came out on stage after Bungie had cleared off, and told the audience he wanted to introduce them to a "best-selling writer" who was a "good friend of mine". Guess who?
A voice-over from the protagonist reveals his wife is missing. Controlled live, Wake was shown in a dark building in a forest, holding a gun with a flashlight attached. The entire demo made it clear that the the use of light sources will play a fundamental role in the game.
Developer Remedy has offered three cryptic passages of text written by Alan Wake that may contain clues as to the state of the game.
Remedy shakes off sleepiness.
Psychological thriller Alan Wake may be shown off in a new trailer at the Finnish premiere of the Max Payne film on 15th October.
Remedy Entertainment "is still here" and wants us to know that Alan Wake is still very much in development.
Shane Kim, Microsoft's vice president of winding up the internet, has said the company still has some tricks up its sleeve and that people shouldn't worry about the absence of Halo Wars and Alan Wake from last week's showcase event.
"There are other things in the pipeline that we are not talking about yet that I'm pretty excited about as well," he told assembled press when asked about the duo's absence. "So it definitely gives us the opportunity not to have to rush things."
Although the showcase event, held in San Francisco, was understood to be a roundup of more or less all the company's 2008 titles - including previously unannounced Viva Pinata: Trouble in Paradise and Banjo-Kazooie: Nuts & Bolts - Kim's comments are likely to rekindle curiosity about rumours like the Wii remote equivalent ahead of E3 2008, where the company is likely to have a significant presence.
Moderators on the official Alan Wake forums have clarified that they have no idea when the media "blackout" on the title will end.
Microsoft Game Studios boss Shane Kim has confirmed that the Marvel Universe MMO has been canned.
Twentieth Century Fox has approached Mark Wahlberg to star in its Max Payne film, according to a report.
Apologies to any Alans reading Eurogamer today, but it's always been one of those names that conjures up visions of the ultimate grey civil servant. Like Norman. Or Kenneth. Or any number of folks in the Conservative Party, not-at-all-coincidentally. As far as game character names go, it joins the pantheon of boringly named game heroes, like Gordon Freeman, Monty Mole and um, Eric from Skooldaze. But as someone pointed as we weaved through the streets of Barcelona, would Half-Life have hit quite as big if Valve's seminal opus was called Gordon Freeman?
As E3 grows ever nearer, our old friend Internet Reports is working himself up into a right old frenzy over rumours that Alan Wake will be an Xbox 360 exclusive.
The game, which is being developed by Max Payne creators Remedy Entertainment, was originally down for PC and unspecified next-gen consoles. But now rumour has it that Microsoft has picked up the publishing rights - so while it could still appear on Proper Computers, it's unlikely that a PS3 or Wii version will turn up.
There's still no confirmation of whether Alan Wake will go on show at this year's E3, however, and Microsoft would only remind us that they don't like commenting on rumour or speculation.
Those of you hoping for an update on Remedy's Alan Wake at E3 next week will be disappointed, according to reports.
A new trailer for Alan Wake, Remedy's forthcoming action adventure title for PC, PS3 and Xbox 360, is now available on Eurofiles.
Remedy - also the creator of the Max Payne series - is billing the game as "a psychological action thriller", and if the trailer is anything to go by, it's going to be proper dark.
You can read a full preview of the game here, and there's an interview with writer Sam Lake and designer Petri Järvilehto here.
Remedy Entertainment has revealed that it may consider the use of a digital distribution model, similar to the Steam content download service Valve uses for its Half-Life titles, for the PC version of its next-generation action-adventure Alan Wake.
One of the most eye-catching games to emerge over E3 was undoubtedly Alan Wake (preview), a game that Finnish developer Remedy dubs "a psychological action thriller". Taking its cue from Stephen King novels and the kind of scary small town Americana that David Lynch explored so memorably in Twin Peaks, it's a free roaming action adventure that the makers of Max Payne are pitching as "truly next generation".
Remedy loves exploring the troubled, brittle souls of embattled male protagonists fighting for their lives after their partners are taken away from them. First Max Payne saw his wife executed right in front of him before taking on an entire army of drug scum and corrupt cops as a perverse form of catharsis. Now we must enter the sleepless, delirious world of insomniac horror author Alan Wake, a character "straight out of a Stephen King novel" besieged by nightmares after his partner goes missing, presumed dead. Remedy did always have a penchant for tragic tales with self-explanatory names.