The Room developer Fireproof Games has revealed that its mysterious puzzle game and its sequel, The Room 2, have sold a combined 5.4 million copies.
Sleeper hit iOS puzzler The Room has accrued over 2 million sales since its September 2012 launch, Fireproof Studios commercial director Barry Meade announced at today's Game Horizon conference, as reported by Joystiq.
Previously, it hit the 1 million mark in January, just after winning Apple's iPad Game of the Year award.
Meade attributed the game's success to its originality. "We did not want to do a better version of someone else's game, or an update of a genre," he said. "We thought we're not doing our jobs properly if we don't add to what's out there. As a game creator that's your responsibility. If you're not doing that, if you're chasing what other people are doing, you don't deserve success because you're not showing respect to the audience."
Cryptic iOS puzzler The Room will be getting a sequel this autumn, developer Fireproof Games announced on Twitter.
The developer noted that "There will be a free chapter for The Room this summer," that will lead into its sequel, The Room 2, which Fireproof described as having "a new, more spectacular setting to continue the story."
Additionally, the developer tweeted "We'll be releasing an Android version of The Room, which will be out by the end of the summer!"