The Flock

If Towerfall, Nidhogg and Samurai Gunn have taught me anything, it's that sometimes the simplest premises are the best. A multitude of game modes, complex move-sets and single-player campaigns are all well and good for our Halos, Street Fighters and Monster Hunters, but sometimes all you need is one brilliant idea well executed. That's what Vogelsap's The Flock is attempting to do with asymmetrical five-player multiplayer. And based on my time with it at GDC, it seems well on its way to delivering.

Asymmetrical first-person horror game The Flock reveals new gameplay

Dutch studio Vogelsap has revealed a new trailer for its spooky asymmetrical first-person multiplayer game The Flock in order to commemorate its new closed alpha.

We've covered The Flock before a couple of times, but the game has come quite a long way since we last saw it. But first, the premise for the uninitiated:

Three to five players begin a game all playing as the same ferocious breed of monsters called The Flock. Each player is tasked with gathering a Light Artifact that operates as both the game's only weapon and a flashlight. When holding it, you turn into a more humanoid being called the Carrier and you walk much slower, but its beam can be used to evaporate other players. Whoever can wield the Light Artifact for a certain period of time first wins the round.

Read more

Asymmetrical mutliplayer horrorshow The Flock reveals its first gameplay footage

Asymmetrical mutliplayer horror game The Flock has revealed its first gameplay footage in its debut trailer below.

I've written about The Flock before, but for those who missed out on it, here's a recap: The Flock puts three to five players in the role of agile alien creatures called The Flock and the goal is to hold onto a glowing artifact for as long as possible. The catch is when you're holding said artifact, it transforms you into a more vulnerable humanoid figure called the Carrier. The Carrier emits a beam of light in the direction they're facing and The Flock is vulnerable to that light. So The Carrier must nervously look about the craggy, dank environments to shine light upon their foes, lest they be pounced upon. Oh, and The Flock have Tanuki Mario's slick power of turning into stone to trade mobility for invulnerability.

It sounds pretty intense and has earned the praise of such noteworthy developers as Vlambeer and Suda 51. More importantly, Valve thinks it's something special and has allowed the independent dutch developer, Vogelsap, to bring The Flock to Steam without having to go through the Greenlight voting process. Not too shabby for a game that began as a three month school project by six students.

Read more

Dutch indie studio Vogelsap's upcoming asymmetrical first-person PC multiplayer game The Flock is one of the more intriguing competitive games on the horizon. Its alluring central conceit is that players switch off between being creepy H.R. Giger-esque skeletal creatures and a humanoid being with a monster-burning ray of light.