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Friday the 13th's long-awaited single-player challenge mode is out this week

Plus new counsellor, AI improvements, and more.

Developer IllFonic has announced that asymmetrical multiplayer slash-'em-up Friday the 13th: The Game will receive its long-awaited single-player challenge mode this Thursday, May 24th.

That's not all though; alongside ten solo challenge stages (enabling players to unlock a total of 30 new emotes), Thursday's free update introduces a new counsellor in the form of Victoria Sterling, major rebalancing for Part 7 Jason, AI bot improvements for offline mode, a new dedicated matchmaking queue for rage-quitters, new weapon swapping and keybinding options, perk adjustments, new skins for Roy, engine improvements, and more.

All of those are detailed more thoroughly on IllFonic's regularly updated news blog.

Friday the 13th was originally set to receive its single-player component last summer, but IllFonic announced a delay in August, noting that "We want to be satisfied before we unleash it". The developer eventually revealed three different solo modes: offline bots and Virtual Cabin (both of which launched some time back) and an open-ended, Hitman-esque challenge mode.

IllFonic finally showed challenge mode in February, explaining that stages would include a variety of inevitably murder-y objectives for players to puzzle out - such as finding ways to slay every character in a level, or to maim only using a particular weapon.

Single-player challenges, alongside all of IllFonic new features and revisions, will be available for free when Friday the 13th's new update launches on PC, Xbox One, and PS4 on May 24th.

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Matt Wales

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Matt Wales is a writer and gambolling summer child who won't even pretend to live a busily impressive life of dynamic go-getting for the purposes of this bio. He is the sole and founding member of the Birdo for President of Everything Society.

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