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Football Superstars

Promotion contenders.

The Second Half

Football Superstars really looks the business off the pitch, where the possibilities of a dynamic world with player-managed clubs are just endless. If you think of FS in the context of a traditional RPG, matches become the equivalent of quests, with your successes duly rewarded in the form of attribute points, fame points and money.

The fame goodies you'll earn with success on the pitch become the currency that will fuel your attempts to live the life of a football superstar in the vibrant lifestyle world that Monumental is creating. Improving your own skills will enable you to build an in-game legend that will be rewarded with endorsements and could see your face on billboards in the towns and cities that form the social networking sideline to the meat of football action.

In this bustling alternate reality you can invest in shops, eateries and nightspots, using your hard-earned cash to reap even greater financial rewards and increase your stature in the game world.

Certainly, as with real footballers, status is a prime consideration. And prestige will be a thread running throughout your life when you peel off your sweaty shinpads. We spied jetties and highways, which we're told will be great spots to harbour your boats and motors, acquired with your hard-earned cash. There were apartments and mansions too -again they'll be accessible to those with enough spending power.

Buy yourself a period property... then fill it with tat.

And it sounds like there's plenty of opportunity to piss your fame away, just like a real-life precocious talent. The team wouldn't be drawn on the details yet, but it's absolutely certain Monumental will represent the scandalous elements of the sometimes less than beautiful game. It seems certain that spending your time in nightclubs, eyeing the curves on 'sexy' barmaids will have an at least temporarily detrimental effect on your stats,. One thing's for sure, it won't be as good for your chances in-game as a few hours down the local gym...

There are plenty of positive activities to engage with off-field too. Fame points, for instance, can be used to purchase air time and interview slots that will also enhance your reputation, which will not only allow you to access more exclusive bars and clubs so you can rub shoulders with top players, but will get you noticed by scouts.

Because of the prospect of clans forming around clubs as squads of players work together to build their abilities we got lost in speculation with the Monumental guys. Scouting missions to see other players, calling in ringers and using club funds to land big name players are all distinct possibilities as you benefit from a living economy where football prowess is an extremely lucrative commodity. Web 2.0 features mean prospective team-mates will be able to scour the lists of players and judge them by key stats such as attributes, form and goals, choosing to submit an offer if they like what they see, or move on if they don't come up to scratch.

Extra Time

Monumental aim to create a football Utopia.

In truth, it's still early to decide whether the whole concept behind Football Superstars will prove to be a winner, whether it can prove to be as immersive as management games such as Football Manager, or the forthcoming Football Manager Live. But if the jury is out on many of the aspects of the game, two things have got us genuinely excited about a game of undoubted ambition. On the one hand, the possibilities of Football Superstars are enormous, with the social networking aspect of thousands of rival players vying for fame, fortune and a place in the best sides are mouth-watering. On the other, FS will be free-to-play. And who can argue with a price point like that?

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