Features Opinions

FeatureMicrosoft's acquisition of Bethesda is all about Game Pass

Maybe you'll play The Elder Scrolls on PS5, maybe you won't - but for Xbox, and indeed for Bethesda's studios, that's not really the point.

FeatureSteam's content policy is both arrogant and cowardly

Having appointed itself the god-king of PC gaming, Valve is vacating the throne.

FeatureXbox One X promises a strong and stable line-up

But does it have the vision to excite?

FeatureA call to arms for the UK fighting game community

"Put aside the petty bickering and embrace a new outlook."

FeatureSteam Greenlight had to go, but its replacement might just work

Direct is a reasonable solution to one of Steam's most serious problems

FeatureThe importance of games in difficult times

Alexis Kennedy on games, empathy and happiness.

FeatureBethesda's anti-consumer review policy comes as no surprise

And reminds us not to pre-order video games.

FeatureLife after console generations has one big upside

Why should we welcome PlayStation Neo and Xbox Scorpio? There is a reason.

FeatureSonic boom: Ellie Gibson on nostalgia, novelty, and that 9/10

Look, at least it's not another Pokemon Go article.

FeatureNX is different, and different is Nintendo's best option

Perhaps its only option for staying in the hardware game.

FeatureActually, Pokémon Go isn't really a Nintendo game

But it's still great news for Nintendo.

FeatureWhy I play video games

Or the special whatness that makes them so special.

FeatureJon Blyth on: Pubs vs video games

"'Another hoppy IPA!?' is this industry's 'Oh, they've put in a horde mode.'"

FeatureNintendo's painful metamorphosis leaves fans reeling

A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.

FeatureMicrosoft's difficult choice at E3 2015

Will Phil Spencer try to save Xbox One, or push for the cross-platform future?

FeatureWe need to talk about emulation

The assumption that old games have no value indulges our nostalgia but is killing the industry.

FeatureJon Blyth on: Morality

"I love my friends."

FeatureJon Blyth on: Fixing Far Cry 4

"Time is like location, but for watches."

FeatureGames of 2014: Destiny

Xur, you are being hunted.

FeatureBuilding Better Worlds - an MMO Tale

From the archive: If you come at the king, you best not miss.

FeatureRich Stanton on: GTA's growing pains

The tone problem in Rockstar's classic series.

FeatureMoving targets: the scattergun politics of Far Cry 4

Ubisoft Montreal's latest could be a fine portrayal of a country under siege, if only it stopped to breathe.

FeatureThe Nintendo difference: Wii U's first two years

It's struggled in the marketplace, but Nintendo's console has remembered something its competition seemingly forgot.

FeatureWho needs games: PlayStation 4's first year

It was the console that could do no wrong - but software was another matter.

FeatureEverything not saved will be lost

What Destiny tells us about life, the universe, and everything.

FeatureDeath to the mini-map

Why it's time to tear up the open world genre's greatest crutch.

FeatureThe problem with video game guns

Is that lots of them are boring.

FeatureLet's have more games that show rather than tell

Shadow of Mordor becomes great, but introduces itself poorly.