Features (Page 24)
Interview
After the Remote Pass nerf, Pokémon Go moves forward with Shadow Raids
"We made a decision that we'd have to grit our teeth and get past."
Feature
A round-up of the talks from GAConf Europe 2023
A look at the current state of accessibility in games.
Feature
Digital Foundry | Too big for Steam Deck? The most demanding PC games tested
TLOU Part 1, Resident Evil 4, Redfall - and more.
Interview
How Blizzard keeps Diablo 4 feeling single-player despite its MMO elements
"Every class is a DPS class in Diablo."
Feature
After 25 years, Might and Magic 6 reminds us what it's like to have fun
"Wish we kept all the outtakes..."
Feature
Digital Foundry | A stealth upgrade for Control on PC dramatically improves its visuals
A Remedy dev adds HDR, upgraded RT and DLSS features - and here's how they look.
Feature
Digital Foundry | The Legend of Zelda: Tears of the Kingdom - the Digital Foundry verdict
Is it really 'too big for Switch'?
Feature
Miasma Chronicles wants to be bigger and better than Mutant Year Zero
I think it's going to do it.
Feature
AR pet game Peridot is nothing like Pokémon Go, and more interesting for it
"Niantic is like where Pixar was 20 years ago."
Feature
A quick look at the weird world of Zelda video game off-shoots and spin-offs
From Tingle's bartering game to a Mario cross-over of sorts.