Features (Page 12)
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Digital Foundry | ThunderX3 Core gaming chair review
Legitimately comfy, behind its silly 'CORE.RDY 360' branding.
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Lost | The day of landing: why video games and islands belong together
Shore thing.
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Boxship of surprises.
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Digital Foundry | Super Mario Bros. Wonder: an incredible game that shows perfect mastery of Switch hardware
The Digital Foundry tech review.
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Feature | Assassin's Creed Mirage ending explained
Fight club.
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Supporters | Game of the Week: The Wonderful influence of Super Mario 3
It's-a him!
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Feature | What we've been playing
A few of the things that have us hooked this week.
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Interview | Sonic Team's Takashi Iizuka on co-op play, pixel graphics, and getting momentum right
"To me, a Sonic game is about energy."
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Feature | Remedy's Sam Lake answers your Alan Wake 2 questions and more
"There are plenty of lakes in Finland..."
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Preview | There's a standout star of Jackbox Party Pack 10
And a great mobile version of Guitar Hero.
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Supporters | Five of the Best: Day jobs
Punch-in above.
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Feature | A round-up of the talks from GAconf USA 2023
GAconf returned to the US for its second edition of 2023, featuring a wealth of talks from across the accessibility gaming industry.
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Feature | The cosiest game of the winter may well be Snufkin: Melody of Moominvalley
Rock and troll.
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Digital Foundry | Marvel's Spider-Man 2: the next big leap for PlayStation 5?
A new showcase for visual detail, ray tracing - and the PS5 SSD.
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Feature | Inside Nintendo in the 1990s: Star Fox, late nights and making the N64
"I think we managed to do all of the things they said don't do!"
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Feature | I wish every game had Subpar Pool's card system
A la carte.
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Feature | What we've been playing
A few of the games that have us hooked at the moment.
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Supporters | Game of the Week: Why does Saltsea Chronicles feel so much like actual travel?
Sing out for new stars.
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Interview | Sony discusses five-year journey to launching PlayStation Access controller
And the "upward trend" of accessibility across the industry.
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Supporters | Five of the Best: Towers
The non-faulty kind.
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And whether three months is enough time to ruin a friendship.
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Feature | RoboCop: Rogue City is… good?!
Double-A trappings might prove the secret ingredient for adapting 80s action.
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Preview | Super Mario Bros. Wonder really is filled with secrets and surprises
Dipping into a few levels and trying to make sense of it all.
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Feature | Philipp Stollenmayer is the greatest indie game auteur you've never heard of
The low-key German creator makes physicsy mobile games with wit and wild invention.
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Supporters | Emma's Adventures: I painted landscapes in the horribly violent world of Rust
A brush with death.