If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Fallout 76 to get faction-based PvP system post-launch, among other things

New Vaults! Character respec! More!

Bethesda has outlined some of the features it's working on that are set to hit Fallout 76 post-launch.

In a post on Bethesda.net, the company said Fallout 76 is getting C.A.M.P. building improvements, new quests and events, new Vaults opening, character respecing and a faction-based PvP system.

A lot of this stuff will be welcomed by those who played the Fallout 76 beta. Fallout 76's C.A.M.P. building, which is essentially the same system from Fallout 4 but with the ability to move it around the map, could certainly do with a tinker, particularly for those who like spending a good deal of time with it creating elaborate home bases. And while the Fallout 76 beta had a good deal of quests and events, most weren't memorable. So more - and better - quests will certainly be a good thing.

I find the idea of a faction-based PvP system most interesting, though. Fallout 76's PvP - in the recent beta at least - was a rather drab, meaningless affair. To trigger PvP, you have to shoot someone first, which does negligent damage. The person you shoot, though, can then do normally-scaled damage to you. Beyond the "fun" of PvP, there isn't much reason to get stuck in, apart from the potential to score a few caps if you kill someone. Die from PvP and you only lose a few bits of junk and respawn nearby.

Elsewhere, it's good to hear character respecing is coming post-launch. Bethesda marketing chief Pete Hines has signalled on Twitter that while you can carry over your beta progress and characters to the game at launch, you can't respec. Also of note: achievements and trophies don't work retroactively, so you'll have to earn them all over again, if you're bothered by such things.

Fallout 76 goes live in the UK at midnight, tonight on PC, PlayStation 4 and Xbox One.

Will you support Eurogamer?

We want to make Eurogamer better, and that means better for our readers - not for algorithms. You can help! Become a supporter of Eurogamer and you can view the site completely ad-free, as well as gaining exclusive access to articles, podcasts and conversations that will bring you closer to the team, the stories, and the games we all love. Subscriptions start at £3.99 / $4.99 per month.

About the Author

Wesley Yin-Poole avatar

Wesley Yin-Poole

Deputy Editorial Director

Wesley is deputy editorial director of ReedPop. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.


More News

Latest Articles

Supporters Only

Eurogamer.net logo

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer.net Merch