Players who quit out of Destiny 2: Forsaken's Gambit multiplayer mode will be penalised, according to a senior Bungie designer.
While Bungie's new team-based PvE/PvP hybrid mode - currently playable for free for all Destiny 2 players - is going down well with most Guardians, some are complaining that when players quit - either by accident or intention - the lack of match-made or drop-in replacements places an unfair disadvantage on the team of the quitter.
Peter Sarrett, a senior technical designer at Bungie, was quick to respond.
"When Forsaken ships on Tuesday, join-in-progress and quitting penalties will be enabled for Gambit," he wrote. "Insert Moana image here."
Sarrett didn't elaborate on what those penalties may be - or if such deterrents will roll out across other multiplayer modes, too - but we don't have to wait too long to find out more; Destiny 2's latest expansion, Forsaken - which will be required to play Gambit - will be released on PC, PlayStation 4 and Xbox One on 4th September, 2018.
Don't forget, Destiny's latest raid - called Last Wish - goes live ten days later, at 6pm UK time on 14th September.
Will you support Eurogamer?
We want to make Eurogamer better, and that means better for our readers - not for algorithms. You can help! Become a supporter of Eurogamer and you can view the site completely ad-free, as well as gaining exclusive access to articles, podcasts and conversations that will bring you closer to the team, the stories, and the games we all love. Subscriptions start at £3.99 / $4.99 per month.