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Dragon Ball Legends is a mobile fighting game with real-time PvP

"Every fighter deserves a solid connection."

Bandai Namco has announced Dragon Ball Legends, a new mobile game designed to offer real-time player versus player fighting.

Bandai Namco announced Dragon Ball Legends with a low lag demo between users in San Francisco and Tokyo.

The company announced the game during a Google presentation at the Game Developers Conference, with a live demo between a producer in San Francisco and a Bandai Namco employee in Japan.

Like the recently-released fighting game Dragon Ball FighterZ, Dragon Ball Legends sees two players fight each other using up to three Dragon Ball characters each. But Legends differs from FighterZ in that it uses a tap cards control system.

Cards are displayed at the bottom of the screen, and each triggers a different type of attack (melee, ranged and special). You can perform combos by tapping multiple cards quickly after each other, and eventually trigger high damage Dragon Ball-style cutscene attacks. The demo involved familiar Dragon Ball characters including Goku, Piccolo, Frieza and Nappa.

To see the live demo, skip to the five hours, 43 minutes mark in the video below.

The hook here is the PvP combat is real-time globally, with low levels of lag. Dragon Ball Legends uses Google's Cloud Platform to make it all happen. Bandai Namco said this Cloud Platform means both players' mobile devices can communicate at 150ms and with a stable connection.

Toshitaka Tachibana, overseas producer of the app, said: "Every fighter deserves a solid connection."

Dragon Ball Legends is due out at some point in 2018 on the App Store and Google Play. Bandai Namco will show off more of the game tomorrow during a live stream.

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Dragon Ball Legends

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Wesley Yin-Poole


Wesley worked at Eurogamer from 2010 to 2023. He liked news, interviews, and more news. He also liked Street Fighter more than anyone could get him to shut up about it.