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Bungie's next game is an MMO

But it's not "WOW in space".

Bungie's hotly anticipated next game is a "massively multiplayer action game".

At a Game Developers Conference session titled, "I Shot You First: Networking the Gameplay of Halo: Reach," and attended by IGN, Bungie lead network engineer David Aldridge said the game is not "WOW in space", as was previously reported.

The Activision-published project is clouded in mystery, but Bungie has hinted at MMO-style features in the past.

Earlier this month Bungie was rumoured to be making a first-person MMO for Activision that will be called Destiny.

Codenamed Tiger, the game was said to be powered by a brand new game engine and boast matchmaking as well as a host of other online modes. It was defined as "WOW in space".

In early 2010, Bungie's Joseph Staten teased a GDC audience by asking, "Wouldn't it be great if we could make a world that was always there for you?"

In late April 2010, Bungie and Activision announced a 10-year multi-platform publishing deal. Now we know it was to make an MMO.

"I can't get into specifics," answered Bungie community director Brian Jarrard, "but we're definitely looking at building a universe that people want to spend time in."

"Much like Halo but we have much more grandiose vision here, so it's a long-term partnership for us.

"We're really embarking on something that will be a significant undertaking for the studio that will involve multiple games set inside this brand new IP and universe."

Barely a month later, in May 2010, a Bungie job vacancy advertising for someone with RPG know-how appeared.

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Wesley Yin-Poole avatar

Wesley Yin-Poole


Wesley worked at Eurogamer from 2010 to 2023. He liked news, interviews, and more news. He also liked Street Fighter more than anyone could get him to shut up about it.