
Contributor
Vivek Gohil is a gaming accessibility consultant and comic nerd. If he's not out killing aliens or smashing faces, then you'll find him gaming using his adapted controller.
Feature | The Video Game City Week: Rapture got the monsters it deserved
We all make choices...
Feature | Why it's time for a Daredevil game
Notes on the man without fear.
Feature | Looking forward: hardware accessibility
"Disabled gamers just want to enjoy gaming without additional hurdles or more costs."
Feature | 2021 in review: Marvel's Guardians of the Galaxy left me overjoyed
Warning: Spoilers ahead!
“Gaming opens a new, exciting world of possibilities.”
From Miles Morales to The Game Awards.
Feature | What do the new generation's controllers mean for accessibility?
The future is almost here.
Feature | Someone should make a game about: wheelchair mobilisation
A different perspective.
Press B for hilarity.
Feature | Sekiro: difficulty, challenge and empathy
How to truly share the beauty of a great game.
Feature | At the Games Accessibility Conference, 2018
Notes from Paris.
Feature | Marvel's Spider-Man has thought a lot about accessibility
With great power...