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Rob Fahey

Contributor

Featured articles

Phil Harrison: The Real Next Generation

Microsoft's new dev boss has taken a circuitous route to the role. What will he bring to the job?

Tough Road Ahead

Naysayers are speaking too soon on the 3DS - but that's not to say it's all looking rosy for the system.

Curate or Filter?

Separating the wheat from the chafe.

Political Milestone

Videogames are no longer a soft target for conservative polemic.

Game Changers

Move, Natal, 3D, Blu-ray, Live - which technologies will define the console battlefield in the coming years?

Toll Booth

EA's Project Ten Dollar was a good idea, but it has launched us down a slippery slope.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Gaming the Vote

Whatever the election outcome, there will be much to do if British development is to remain world-class.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Triumph of the Small

Ramming through the Digital Economy Bill makes no difference - the future of media still won't favour existing players.

GamesIndustry.biz, the trade arm of the Eurogamer Network, recently completed the next step in its evolution toward greater support for the videogames business with the implementation of a full registration system.

Parallax Dreams

It's not just the 3D bit that's odd about the 3DS - the announcement timing is also curious.

GamesIndustry.biz, the trade arm of the Eurogamer Network, recently completed the next step in its evolution toward greater support for the videogames business with the implementation of a full registration system.

Beyond Infinity

The Infinity Ward spat is a symptom of a wider power struggle between top studios and publishers.

GamesIndustry.biz, the trade arm of the Eurogamer Network, recently completed the next step in its evolution toward greater support for the videogames business with the implementation of a full registration system.

Third Party Puzzle

The idea that third parties can't do well on the Wii is firmly rooted and completely wrong.

GamesIndustry.biz, the trade arm of the Eurogamer Network, recently completed the next step in its evolution toward greater support for the videogames business with the implementation of a full registration system.

150,000's a Crowd

Developers may wring their hands over visibility, but you can never have too much content.

GamesIndustry.biz, the trade arm of the Eurogamer Network, recently completed the next step in its evolution toward greater support for the videogames business with the implementation of a full registration system.

Making it Special

Life is only going to get harder for companies who don't specialise.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Warhammer 40,000: Dawn of War II - Chaos Rising

Mild chaos, turning heavier with a risk of thunder.

Almost universally well-received for its clever integration of RPG elements into the strategy mix, Dawn of War II was a high point for Warhammer's forays into the world of games. As such, when it's time to sit down with the game's associate producer, Jeff Lydell, and talk about an expansion pack, it seems reasonable to ask how the team plans to top its previous performance.

ScamVille

How underhanded dealing could spell disaster for the growth of social gaming.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Disorderly Queue

Queues and overcrowded servers are no way to welcome new customers to your game.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

PSPgone

After the fireworks of the PS3 Slim launch, the PSPgo is a disappointment.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Bodies In Motion

Controllers are the talk of TGS, with the Sony and Microsoft divide increasingly clear.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Untethered Melodies

Robert Kotick rattles Sony and Microsoft's cages again - but is this just chest-beating from the world's top publisher?

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Definition Transition

The HD transition is still a work in progress - and it's happening more slowly than expected.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

End of the Land Grab

The battle for market share at any cost is overshadowed by cold, hard, financial reality.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Pricing On Demand

If digital distribution is going to work, publishers need to snap out of the pricing fantasy.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Flash in the pan

The excitement around netbooks needs to be taken with a large pinch of salt.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

The Free Trade

Free-to-play is a concept that's either exciting, terrifying or both.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

Age of Conan

Thoth-Amon? Gesundheit.

Confident in a much-improved MMO, Funcom launched its re-evaluation campaign for Age of Conan this week. We're marking the occasion by giving away 1000 free copies of the game, and re-evaluating our own stance on it below.

Funcom's Craig Morrison

Age of Conan - one year later.

Yesterday, Funcom launched a re-evaluation campaign granting all previous Age of Conan players 2 weeks' free play if they reactivate before 22nd July. It's also offering 1000 free copies of the game to new players through yours truly this Friday, and you can watch a developer video on Eurogamer explaining what's changed and improved in the MMO since launch. We caught up with game director Craig Morrison to find out what's behind the sudden flurry of confident activity from the Norwegian developer.

Depth Charges

3D displays promise an exciting future, but the present is more sobering.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

WOW held up StarCraft II for a year

Pardo explains SCII's long gestation.

Blizzard's vice president of game design, Rob Pardo, has revealed to Eurogamer that early delays to StarCraft II's development were a result of staff being called off to work on World of Warcraft for a year.

StarCraft II

Terran up the competition: the beta, previewed

It's probably not deliberate, but Blizzard seems determined to drive home just how inadequate I am as a gamer. Within minutes of arriving at the company's imposing Southern California base - the giant statue of an orc riding a wolf in the courtyard is under renovation by a team of builders, it transpires - I'm seated in a private cinema to watch some StarCraft II matches in progress.

Social Animals

Social networking promises huge changes to how we play games.

Published as part of our sister-site GamesIndustry.biz' widely-read weekly newsletter, the GamesIndustry.biz Editorial is a weekly dissection of one of the issues weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.

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