You'll always walk alone.
And reminds us not to pre-order video games.
"I didn't sign up for this."
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.
Farewell, Wii hardly knew U.
Reasons to be cheerful.
It's struggled in the marketplace, but Nintendo's console has remembered something its competition seemingly forgot.
Metal Gear and Final Fantasy prove there's still plenty to get excited about from gaming's spiritual home.
EA's Access service is good value, despite what Sony says - but it's still a less than ideal solution.
Why the flood of remasters and remakes should be embraced.
How the simple heart of Gunpei Yokoi's Game Boy has a legacy that goes beyond hardware.
How gaming video is a game in itself.
Commercial success may evade them, but these ailing consoles are future classics.
Microsoft's misappropriation of free-to-play mechanics is at the head of a broader problem this generation.
With Assassin's Creed and COD sales slowing, their next-gen successors are waiting in the wings.
Why the Wii U is the best next-gen choice this Christmas.
Traditional Japanese gaming culture is dying, but elsewhere it's stronger than ever.
When engineers and filmmakers turn their attention to games, the results can often be enlightening.
Is the decision to abandon its E3 conference cause for an unhappy Nintendo day?
The Dark Knight director's cast a long shadow over this generation - but has it been for better or for worse?
Sony's focus for PS4 is spot on - but without a definitive game, it's still yet to reveal the next-gen difference.
Halo 4's the ultimate in fan service - but is it enough to carry on Bungie's legacy?
It's still performing miserably at retail, but Sony's handheld is delivering games worth celebrating.
Fable: The Journey's miserable performance suggests that Microsoft's experiment may well be over.
The Wii U's done a brilliant job of pleasing the hardcore, but it's going to have do more if it wants to succeed.
Amidst franchise fatigue it seemed that while the platform holders might not be ready for the next gen just yet, others most definitely are.
Microsoft's $99 Xbox points towards the future of games as a service - but can we trust the platform holders to provide a service that's worthwhile?
It may have lacked innovation, but the breadth of experiences made 2011 a year to savour.
Are remakes preserving the classics of yesteryear or are they obliterating them?