Picture of Martin Robinson

Martin Robinson

Features and Reviews Editor

Martin is Eurogamer's features and reviews editor. He has a Gradius 2 arcade board and likes to play racing games with special boots and gloves on.

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FeatureBethesda's anti-consumer review policy comes as no surprise

And reminds us not to pre-order video games.

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FeatureNintendo's painful metamorphosis leaves fans reeling

A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.

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FeatureThe Nintendo difference: Wii U's first two years

It's struggled in the marketplace, but Nintendo's console has remembered something its competition seemingly forgot.

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FeatureDeath to the mini-map

Why it's time to tear up the open world genre's greatest crutch.

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FeatureJapan's slumbering giants awake at Tokyo Game Show

Metal Gear and Final Fantasy prove there's still plenty to get excited about from gaming's spiritual home.

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FeatureUnsubscribe?

EA's Access service is good value, despite what Sony says - but it's still a less than ideal solution.

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FeatureThe best games of 2014 are actually from 2013 - and that's okay

Why the flood of remasters and remakes should be embraced.

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FeatureGame Boy got soul

How the simple heart of Gunpei Yokoi's Game Boy has a legacy that goes beyond hardware.

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FeatureSavour the Wii U and Vita - they're our new Dreamcasts

Commercial success may evade them, but these ailing consoles are future classics.

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FeatureWhat happens when free-to-play games aren't free?

Microsoft's misappropriation of free-to-play mechanics is at the head of a broader problem this generation.

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FeatureThe fall and rise of the franchise titans

With Assassin's Creed and COD sales slowing, their next-gen successors are waiting in the wings.

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FeatureThe strongest next-gen line-up from the unlikeliest source

Why the Wii U is the best next-gen choice this Christmas.

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FeatureMyths and legends: a postcard from Tokyo Game Show 2013

Traditional Japanese gaming culture is dying, but elsewhere it's stronger than ever.

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FeatureThe importance of fresh perspectives

When engineers and filmmakers turn their attention to games, the results can often be enlightening.

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FeatureHandheld gaming's golden summer

The Vita and 3DS are enjoying a fantastic few months.

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FeatureSaturday Soapbox: Taking the Direct approach

Is the decision to abandon its E3 conference cause for an unhappy Nintendo day?

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FeatureSaturday Soapbox: Christopher Nolan has ruined video games

The Dark Knight director's cast a long shadow over this generation - but has it been for better or for worse?

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FeatureSaturday Soapbox: Defining PlayStation 4's games

Sony's focus for PS4 is spot on - but without a definitive game, it's still yet to reveal the next-gen difference.

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FeatureReclaiming Halo's spark

Halo 4's the ultimate in fan service - but is it enough to carry on Bungie's legacy?

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FeatureSaturday Soapbox: Vita signs of life

It's still performing miserably at retail, but Sony's handheld is delivering games worth celebrating.

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FeatureSaturday Soapbox: Stop Motion

Fable: The Journey's miserable performance suggests that Microsoft's experiment may well be over.

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FeatureSaturday Soapbox: Can Nintendo court the casuals again?

The Wii U's done a brilliant job of pleasing the hardcore, but it's going to have do more if it wants to succeed.

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FeatureSaturday Soapbox: Adult Gaming

We're getting older, but are games growing up with us?

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FeatureSaturday Soapbox: The Feelbad Factor

Why more games should be making us feel bad.

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FeatureSaturday Soapbox: Magical Manuals

Singing the praises of the pamphlets that guide us.

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FeatureE3 Reaction: The Next Generation Arrives at E3

Amidst franchise fatigue it seemed that while the platform holders might not be ready for the next gen just yet, others most definitely are.

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FeatureSaturday Soapbox: Service Games

Microsoft's $99 Xbox points towards the future of games as a service - but can we trust the platform holders to provide a service that's worthwhile?

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FeatureSaturday Soapbox: Was 2011 a Vintage Year?

It may have lacked innovation, but the breadth of experiences made 2011 a year to savour.

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FeatureSaturday Soapbox: Past Remasters

Are remakes preserving the classics of yesteryear or are they obliterating them?

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FeatureSaturday Soapbox: The Arcade Fire Dies

Martin laments the decline of the UK arcade.

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FeatureSaturday Soapbox: Gaming's Greatest Story

What's the best tale that video games have ever told?