Picture of Martin Robinson

Martin Robinson

Features and Reviews Editor

Martin is Eurogamer's features and reviews editor. He has a Gradius 2 arcade board and likes to play racing games with special boots and gloves on.

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FeatureSecrets and lies: unearthing the ambitious follow-up to Her Story

Where Roeg, Ballard and Breath of the Wild meet.

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FeatureVampire: The Masquerade - Bloodlines 2 is a darkly fascinating immersive sim

Paradox published sequel coming to PC and consoles in 2020.

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Feature"Our goal is to reach everyone on the planet"

As streaming takes centre stage, we talk to Microsoft about its own offering.

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FeatureThe devil within: Hideaki Itsuno on 25 years at Capcom

The man behind Dragon's Dogma, Darkstalkers, Rival Schools and so much more looks back on his career.

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Feature20 years of Level-5

From Layton to Ni No Kuni, a tour of one of Japan's greats with Akihiro Hino.

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FeatureThe big Forza Horizon 4 interview

Playground Games on bringing the series back home, selling up to Microsoft and plenty more.

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FeatureDante returns: Hideaki Itsuno on Devil May Cry 5

Plus Dragon's Dogma 2 and Rival Schools 3, of course.

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FeatureThe big Sean Murray interview

Hello Games' founder on the remarkable journey of No Man's Sky.

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Feature'We just created the game that we wanted to play as Japanese developers'

The Octopath less travelled - inside the making of the Switch's big summer game.

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FeatureWhat happens when Superhot meets XCOM?

Meet Iron Danger, a new take on a Finnish legend.

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Feature'Going up against Fortnite and PUBG is just incredibly hard'

The difficulties of launching a multiplayer game in an age of two behemoths.

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FeatureHow Human: Fall Flat rose up to become a smash hit

'I decided if it was down to these ethics I should be selling drugs instead of making free-to-play games.'

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FeaturePlayStation VR is getting a fascinating 2D action game

Pop-Up Pilgrims coming next month from Dakko Dakko.

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FeatureNintendo on giving Splatoon 2 another fresh lick of paint

Hisashi Nogami on updates, the plaza and what exactly those jellyfish are doing.

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FeatureUntold Saga: The story of one of the first Final Fantasy's unsung creators

'The more players say let's make it a little easier the more I want to make it a difficult game!'

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FeatureHow Final Fantasy's biggest failure changed the series for the better

Naoki Yoshida on the past, present and future of Final Fantasy 14.

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FeatureDavid Cage on Detroit and its depiction of domestic violence

"Would you ask this question to a film director, or to a writer? Would you?"

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FeatureSonic Mania and its impact on the future of the Sonic series

And a little something about Samba de Amigo on Switch.

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FeatureKazunori's War: the world of Gran Turismo's creator

From the archive: From street racing to the Nürburgring, how Polyphony's Kazunori Yamauchi came to define driving.

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FeatureThe past, present and future of Final Fantasy 15

Hajime Tabata poured his life into getting the JRPG out last year - but he's not done just yet.

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FeatureThe Metal Gear Solid movie's director plans to stay faithful to Kojima's vision

Jordan Vogt-Roberts on his aims for the film - and a look at his new Destiny commercial.

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FeatureThe big Cliff Bleszinski interview

'I've had a very polarising personality in the 25 years I've been doing this.'

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FeatureArms at length: The big Nintendo interview

Kosuke Yabuki on the future of Mario Kart, luck versus skill and Birdo. Wait, who's Birdo?

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FeatureSega defends Sega Forever launch after fan outcry

'Within mobile there's a lot of fragmentation.'

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FeatureMiddle-Earth: Shadow of War goes wild with the brilliant Nemesis system

Plus see 16 minutes of gameplay for Monolith Productions' sequel.

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FeatureNier: Automata was almost a Farmville-style mobile game

How Square Enix committed to its most eccentric game in years.

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FeatureThe safest pair of hands in video games

A snapshot of Sumo Digital as it prepares to step out of the shadows.

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Feature'The bug isn't good enough'

How an arcade legend returned to the genre he invented.

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Feature“Never in my wildest imagination did I think The Last Guardian would take this long”

Fumito Ueda on the game that took him almost ten years to make.

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Feature'It was a good spot we ended up in. But it was messy getting there'

IO on Hitman's episodic approach, and where next for the series.

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FeatureBethesda's anti-consumer review policy comes as no surprise

And reminds us not to pre-order video games.

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FeatureVirginia, one of 2016's most promising games, is coming to Xbox One, PS4 and PC next month

How Variable State's narrative adventure redefines what cinematic means for video games.

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FeatureYou can talk to the Titans in Titanfall 2's campaign

Details and a first look at Respawn's single-player offering.

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FeatureWatch: Titanfall 2's multiplayer wants to get its hooks into you

Grappling hooks and new social features are designed to keep you around.

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FeatureF1 2016 looks to have learnt some lessons from Dirt Rally

Codemasters goes deep with its latest racer.

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FeatureEpic boss is thrilled at the prospect of PlayStation Neo and Xbox Scorpio

'The idea of doing everything from scratch every seven years is completely crazy.'

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Feature'Empires fell. Teabags were invented' - DICE on the brilliant Battlefield 1

New game modes, the airship explained and avoiding the failings of Battlefield 4.

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FeaturePro Evolution Soccer 2017 is a slower, more considered spin on Konami's series

Yes, Konami is still making video games (and yes it's fixing the roster updates).

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FeatureThe madness of Gran Turismo Sport

Yamauchi's plan to revive motorsport comes to life - but can it save his series from itself?

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FeatureDon't expect to be blown away by the new Gran Turismo on PS4

GT Sport gets livery editor and smart online, but old problems remain.

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FeatureMotorsport Manager gets to the heart of what makes F1 fascinating

Sega bringing all-new management game to PC this September.

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FeatureMaking peace with the monster: The return of Dino Dini

Kick Off's creator on coming back for some unfinished business.

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FeatureSniper Elite 4 brings a little more polish and a lot more scale to the series

A World War 2 themed Metal Gear Solid. Who doesn't want to play that?

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FeatureStrange, slow and spectacular, No Man's Sky is proper sci-fi

Reach for the stars: The first hands-on with Hello Games' epic.

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FeatureHomefront: The Revolution is surprisingly nutty

Co-op multiplayer revealed, Norks n'all.

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FeatureWhat you actually do in The Division

Two hours with the beta for Ubisoft's ambitious open world shooter.

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FeatureOnly in Dreams: Addressing the tricky question of what Media Molecule's latest is about

Alex Evans on turning players into developers, and the possibility of micro-publishing.

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FeatureMatchmaking, microtransactions and Street Fighter's comeback: Yoshi Ono on V

'There's no way I can tell you we're not confident at all! God knows what kind of article you'd put out then!'

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FeatureAnother World: the eccentricities of Eric Chahi

From Dust to beyond, the return of a video game legend.

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FeatureNier's sequel will have all the weirdness of the original, plus a little more polish

Why Square Enix revived a cult classic, and what to expect from the sequel.

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Feature"I could do with a bit more money!": Yu Suzuki on the return of Shenmue

And how Shenmue 3 won't be the final chapter in Ryo's tale.

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FeatureSony's Shu Yoshida talks the next 20 years of PlayStation

The big interview: PlayStation VR, PS4's Christmas line-up and the challenges facing consoles.

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FeatureCalifornium is the game that Dick heads deserve

How one surprise game at EGX nails what makes Philip K. Dick so special.

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FeatureBloodborne's two planned DLC packs have been combined in the epic The Old Hunters

Promises a clot of content. Full details of what to expect in From Software's expansion.

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FeatureDark Souls 3 is a surprisingly different beast

Dear estus: video and brief impressions of From Software's new systems.

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FeatureWRC 5 brings together hardcore racing talent for its modest, fun reboot

Impressions of the series' debut on the new generation.

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FeaturePhil Spencer on Xbox's big year

The importance of exclusives, PC, VR and more.

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