Why it took 13 years to come, and why it shouldn't be 13 years until we see another.
How Kylotonn became big new players in the racing space.
Meeting Masayuki Uemura, the engineer who helped take Nintendo into video games.
What's improved for Moon Studio's imminent Xbox outing.
Everything we learnt from playing its first hour.
'The question should be how did you manage to do it in that time!'
Get in there Lewis.
'It's a samurai versus samurai game, so the tension needs to be there.'
Campaign launches today, with Switch version due this April.
Ready player fun.
Yoshi Ono on Deep Down, how Stadia won't work for Street Fighter and more.
How Die Hard Trilogy, a cancelled World Trade Center game and a small town in Kent led to this year's most overlooked masterpiece.
Why DICE is focussing on making Battlefield 5 great.
Easy left, easy right.
Magical sound shower.
Stately, strange and dripping with old-school Sega style - Yu Suzuki is back.
The epic, beautiful games of Thunder Lotus.
"We hope people will have the trust in us to honour our characters."
Spoiler-free impressions from two hours of Naughty Dog's sequel.
From Pac-Man on Atari 2600 to Mortal Kombat on Mega Drive.
Introducing Ring Fit Adventure.
Closed beta coming later this year.
Eurogamer's forgotten gems.
Earthbound and down.
New monsters, a new landmass and a whole new level of challenge awaits.
Be attitude for games.
The director speaks as his long-awaited Bloodstained is released.
A playdate with the mastermind behind Katamari Damacy.
Infinite discovery - 13 of the best from this year's show.
It's a London thing.
I Clancy clearly now.
The Anniversary Collection misses the mark, but it still contains greatness.
A potential 100 players together and full snow simulation? We're onboard.
Carmageddon outta here.
The sky's the limit.
Where Roeg, Ballard and Breath of the Wild meet.
King of the fighters.
Paradox published sequel coming to PC and consoles in 2020.
And it's a trojan horse for something else very exciting that Nintendo is cooking up.
As streaming takes centre stage, we talk to Microsoft about its own offering.
The man behind Dragon's Dogma, Darkstalkers, Rival Schools and so much more looks back on his career.
Impressions from the first 10 hours of play.
Doesn't dragon though.
How an F1 team is turning to esports to find the next Lewis Hamilton.
A neglected classic lands on the Switch.
More details and new footage.
New enemies, new details and more from an extended hands-on.
For a few dollars more.
Ctrl, alt, delete.
Monte Carlo or bust.
Get to the chopper.
Mediocre emulation and an anaemic list of games - though there's still some magic there.
Inside McLaren's Shadow Project.
From Layton to Ni No Kuni, a tour of one of Japan's greats with Akihiro Hino.