Picture of Rich Stanton

Rich Stanton

Contributor

Rich Stanton has been writing for Eurogamer since 2011, and also contributes to places like Edge, Nintendo Gamer, and PC Gamer. He lives in Bath, and is Terran for life.

Featured articles

EssentialDark Souls 3 review

Third time's the charm.

FeatureResident Evil - 20 years on

“Victims... were apparently eaten.”

FeatureA celebration of Lionhead's finest games

One of Albion's greatest legends.

FeatureA brief history of one of gaming's greatest studios

Infinite climax action: Rich Stanton celebrates Platinum Games on its 10th anniversary.

FeatureMetal Gear Solid: Peace Walker - Portable perfection

“Peace won't just come to us. We are going to have to meet it halfway.”

Not a Hero review

Not bad at all.

The Westport Independent review

It's about ethics in real journalism.

RecommendedYakuza 5 review

Shenmue's true heir.

FeatureWhat's going on in Bloodborne: The Old Hunters?

Man's inhumanity to man. The new lore explored and explained.

FeatureMetal Gear Solid 4: Rinse, repeat, resolve?

The games industry strikes back.

FeatureAll about that base: Metal Gear Solid 5's FOBs are glorious

And the microtransactions aren't an issue, yet.

Devil's Third review

Don't settle for bronze.

FeatureMetal Gear Solid 2: The first postmodern video game

"Don't point that thing everywhere kid."

FeatureMetal Gear Solid: The first modern video game

"You're very frank for a trained killer."

FeatureRich Stanton on: Playing human in Earthbound

Why some virtual worlds feel real.

FeatureRich Stanton on: Virtual insanity

Nothing's Better Than Life.

FeatureRich Stanton on: The Koj delusion

Is Metal Gear Solid provocative or just perverse?

EssentialBloodborne review

The second coming.

FeatureIs Bloodborne the best game ever, or just the second best?

Early impressions of the PS4 exclusive ahead of our review.

FeatureRich Stanton on: Other worlds and the inner eye

Why what we see is always what we think we see.

RecommendedResident Evil Revelations 2 review

'You were almost a genre sandwich!'

FeatureTwo years on, DmC takes its rightful place in the series

How and why Capcom and Ninja Theory rebooted a classic.

FeatureHave GTA's Heists been worth the wait?

First impressions of Grand Theft Auto Online's biggest scores.

FeatureRich Stanton on: Requiem for a dreamer

The god-damned tragedy of Peter Molyneux.

FeatureRich Stanton on: Cheesing Destiny

"It feels like Destiny has driven certain of its players mad."

FeatureGames of 2014: Far Cry 4

The Kyrat's whiskers.

FeatureRich Stanton on: GTA's growing pains

The tone problem in Rockstar's classic series.

FeatureHalf-Life 2: 10 years on

You remember, don't you, Mr Freeman?

FeatureWho framed Roger Ebert?

From the archive: Press A to Art.

FeatureTelling Tales: Skyrim and Dark Souls

From the archive: When the mountain won't come to Muhammad.

FeatureWould the real Ken Levine kindly stand up?

From the archive: BioShock Infinite's creative director talks about games, politics and throwing himself on the fire.

FeatureBecoming the Dark Soul

From the archive: Rich Stanton goes in pursuit of the game's crowning achievement.

FeatureMy life as a Pokémon trafficker

I love you Ditto - the story of one game's strange effect on a player.

FeatureViewtiful Joe retrospective

Some like it REEEED HOT!

Ultima Forever review

Rue Britannia.

FeatureClash! The story behind an all-time classic

How Capybara made Clash of Heroes, the game that changed the studio forever.

FeatureHoarding at the end of the world

Rich Stanton explores how The Last of Us works for Most of Us.

FeatureThe making of Rogue Legacy

What's behind Cellar Door Games?

FeatureWiird Channels

Nintendo's waggle box and the goggle box.

Dungelot review

Hidden depths.

FeatureFear the Reaperman

How Blizzard makes bad designs good.

FeatureWar never changes

The next generation and money for old rope.

Summoner Wars review

Greater than its parts.

FeatureCuriosity cut the crap

How Molyneux sold the angles, not the cube.

FeatureFinal Fantasy 7 retrospective

The game that killed Squaresoft.

Leviathan: Warships review

Wet behind the ears.

FeatureWii U Wii U Wii U: Is it time to call an ambulance for Nintendo's console?

Nintendo's Wii U is selling terribly, and soon it will face the might of PS4 and Xbox One - can it survive on its own terms, or is it doomed to be another Virtual Boy?

FeatureMonster Hunter 3 Ultimate: Dat G-Rank - Getting the Horn

One of Monster Hunter 3 Ultimate's most eccentric weapons is also one of its best.

Metro: Last Light review

Bleep... bleep... blops?

FeatureMonster Hunter 3 Ultimate: Dat G-Rank - Rockin' the Wroggi set

Choosing the right threads is paramount in Capcom's savage world.

FeatureMonster Hunter 3 Ultimate: Dat G-Rank

In the first of a short series of articles, Rich Stanton guides you round the world of Capcom's masterpiece. This week - what's in your pouch?

Pixel Defenders Puzzle review

Tip-top triples.

Fire Emblem: Awakening review

Exponentially intelligent systems.

DRM: Death Ray Manta review

But not as EA know it.

Finger Hoola review

Digit all-dancing.

Fluxx review

Doesn't play by the rules.

Starseed Pilgrim review

Grows on you.

FeatureBreathing life into BioShock Infinite

How Irrational's talented animators make all the difference - and why they hope you won't notice.

FeatureHow to write BioShock Infinite

Mixing brains and headshots.

Food Run review

Scrumptious.

Plague Inc. review

Infectious.

Olo review

Pucking fantastic.

FeatureMetal Gear Solid: Peace Walker retrospective

The Big Boss: small and perfectly formed.

Spaceteam review

It feels your presents.

The History of Nintendo: 1889-1980 review

A book detailing the transformation of the house of cards.

Might & Magic: Duel of Champions review

Something wicked this way comes.

Time Surfer review

Buy it yesterday.

Wave Trip review

User-created concert.

FeatureDevil May Cry 3 retrospective

Dance with the devil.

First Previous