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Jeffrey Matulef

Contributor

Jeffrey Matulef is the best-dressed man in 1984.

FeatureDark Souls trilogy ends on a high note in The Ringed City

If you like it then you better put a ring on it.

FeatureWhat Remains of Edith Finch merges whimsy and woe

The Unfinished Swan dev's follow-up promises plenty of peculiar tales.

FeatureWhy you should play Nier: Automata after the first playthrough

If you thought Return of the King had a lot of endings...

FeatureResident Evil 7's latest DLC is lightweight, but varied

Slim, overpriced, and way too interesting to ignore.

FeatureWhy Let it Die's microtransactions are great for the game

Never mind the goofy grim reaper, Grasshopper makes death proper scary.

FeatureThe year single-player shooters reclaimed their former glory

How Doom, Titanfall 2 and Devil Daggers transformed a dying art.

FeatureHow I learned to stop worrying and love Dishonored 2

Arkane's latest requires players also act as game designers.

FeatureDoom's new Arcade Mode is Doom at its very best

How a free update transforms a brief campaign into an endlessly enjoyable hobby.

FeatureWhat does Suda 51 actually do, anyway?

Under the skin of the eccentric director of Killer7 and No More Heroes.

FeatureMyst connection: The rise, fall and resurrection of Cyan

How the makers of Myst came back from the dead.

FeatureNo Man's Sky's most aggravating omission (on PS4)

An obtrusive UI drops the photobomb on an otherwise breathtaking game.

FeatureThe man behind one of Steam's most controversial games is back

The War Z's Sergey Titov has a new game, but can he shake his troubled reputation?

FeatureWhat's going on at the end of Inside?

Spoilers! (Seriously, SPOILERS).

FeatureIntroducing Bum Rush: an eight-player car combat dating sim racing game

Cibele dev's latest college sex game is not what you'd expect.

FeatureHow will System Shock's reboot differ from the original?

We talk to Nightdive founder Stephen Kick about this cult-classic re-imagining.

FeatureResident Evil 7's demo fails to be the next P.T.

Tired tropes and unfocused vision leave a baffling first impression.

FeatureCould Suda 51's Let it Die set a new standard for F2P action games on console?

Grasshopper's latest shifts monetisation models without missing a beat.

FeatureHow Insomniac shifted from big blockbusters to eccentric experiments

Ratchet dev is making five games, including four new IPs and three VR titles.

FeatureFinding the humanity in Dark Souls 2

Jeffrey revisits Drangleic in From Software's divisive sequel.

FeatureHitman's episodic structure explained

"You can skip an episode but you will miss out on some of the story elements."

FeatureIntroducing TinderBox: The arcade cabinet for indie games

Featuring four-player QWOP-like Sh**ty Voltron.

FeatureNobody is sure what The Witness is about

How Jonathan Blow makes us feel simultaneously smart and stupid.

FeaturePsychonauts 2 is really real, launches a crowdfunding campaign

Tim Schafer insists it will be "a scope similar to the first game".

FeatureBehold Lyst: The Nordic game jam on romance, love and sex

"The most natural human emotions are so complicated to imagine getting into a game."

FeatureThe wolf in Snake's clothing: Metal Gear's twisted hero

Is Kojima's stealth series gaming's Fight Club?

FeatureThe truth about cats and dogs (playing video games)

An investigation into games for pets.

FeatureSoma and the art of internal consequence

"How would you describe your mental condition?"

FeatureShovel Knight's Plague of Shadows DLC sets a new standard for free add-ons

It's basically an entirely new game. Can you dig it?

FeatureMinecraft: Story Mode: A chip off the old block

"Entertainment for all ages is a big part of our DNA."

FeatureWhen being a fan turns into a career

Imitation is the sincerest form of flattery

FeatureThe Chinese Room: A look behind Britain's boldest studio

"Never so sure our rapture to create..."

FeatureNier is the rare game that gets better with age

Poor sales and tepid reviews couldn't keep this underdog down.

FeatureThe loneliness of the long-distance speedrunner

Record-setting videos are fun to watch. But are they fun to play?

FeatureNecropolis aims to blend Dark Souls and Spelunky

Shadowrun Returns dev's upcoming action-roguelike shows promise.

FeatureIntroducing Killer Queen: The world's first 10-player arcade strategy game

How a team-based strategy platformer is rejuvenating the arcade scene.

FeatureHomeworld is where the heart is

Gearbox opens up about its remastering of a long lost strategy classic.

FeatureBringing out the Dead: Tim Schafer reflects back on Grim Fandango

"It was a crazy perfect storm of amazing artists that came together."

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