SSX 3 was ostensibly the first game in EA's legendary snowboarding series to feature online play. I say "ostensibly" because whenever I bothered to string an ethernet cable across the room and connect my PS2 to the EA mothership, my reward was an empty lobby. Nothing could have been more fitting. SSX 3 is not a game about community or friendly competition; rather, it shows us the bliss of achieving greatness in solitude. It was among the last games of its kind.
In Skate 3, as the old T-shirt slogan goes, "skateboarding is not a crime" - and even if it were, it would be a white-collar crime. Departing from the anti-establishment trappings of Skate 2, the latest game in EA's kiss-our-butt-Tony-Hawk series is a tale of skateboarder as capitalist. After founding a new skateboard company, you set out to move 1,000,000 units. ("I have to pay for my summer home," growls your delightful business partner.)
What the hell kind of a name is Cave Story, anyway? Come on, sex it up a little, leverage the IP against your core demographics. At least stick a subtitle in there, and let everyone know that you're building an international franchise. Try this on for size: "Tunnel Assassin HD: The First Descent." It's like I'm printing money over here.