Picture of Rich McCormick

Rich McCormick


Tactical Intervention review

Don't intervene.

Press X to roll out of the way of explosions! Press F to wave at hostages! Press forward to drive a car, and F to pick up the briefcase! And, I guess, if you get the time, left mouse button to shoot some people.

Outlast review

Asylum's eeker.

First-person horror Outlast uses careful audio cues to announce when the angry, mutilated denizens of the asylum you're investigating spot you pootling around in their vicinity - but it took me about two hours to realise that. That's because, 15 minutes into the game, I'd alt-tabbed three times to calm down before deciding the best course of action was to set up a Spotify playlist of the most cheerful music I could think of and run it at half volume as I played. Let me tell you that being grabbed by a seven foot mass of horror-muscle intent on pulling your head from your neck is scientifically less scary when set against the Vengaboys' seminal 'Boom, Boom, Boom, Boom!!'

Retrospective: Blast Corps

Dozy blastard.

Three pads. The collective price of Rare's Blast Corps among my circle of school-friends. Three pads, their triple prongs shattered, their analogue sticks hanging floppy, detached from their housings by countless forceful smashings. Three pads, added to the exorbitant price of an N64 early-era release. Three entire pads, ruined, all for this game. Was it worth the expense and the disapproving parents? Worth it for Blast Corps? Totally.