When it comes to keeping secrets, the games industry is about as trustworthy as Julian Assange. Just ask Konami, whose VGAs-closing trailer revealing MGS: Rising as a Platinum Games title leaked online hours before the show.
Naughty Dog has delivered a scathing verdict on the "poor" standard of storytelling in video games, revealing its aim to "change the f***ing industry" with upcoming PlayStation 3-exclusive The Last of Us.
Naughty Dog has revealed that double Oscar-winner Gustavo Santaolalla is composing the music for upcoming PS3-exclusive The Last Of Us.
Sony's cards are on the table at last. All six of them, in fact, as part of the WAAR (wide area augmented reality) feature Vita developers have been banging on about recently, with the console able to register up to six cards at once to create fancy AR experiences on the fly.
Sony and its studios make their pre-launch pitch.
It's six years old and still the UK's fastest-selling games console at launch - but Sony is betting big on PSP's successor, telling Eurogamer: "We will beat that with Vita."
Sony plans to offer multiple price-points for Vita software to combat the growing threat of cheap smartphone games to its handheld business, PlayStation Europe boss Jim Ryan has revealed.
Matt Southern, Evolution Studios group game director, has revealed his fear that the troubled launch and subsequent commercial failure of MotorStorm Apocalypse "might be the end" of the Sony-owned developer.
Move Fitness is Sony's first foray into the increasingly crowded digital gymnasium Nintendo opened four years ago, when Wii Fit first started upsetting fat people by pointing out they were fat.
Having given Microsoft a year's head start in the current generation, PlayStation Europe boss Jim Ryan said it would be "undesirable" for PS4 to repeat that for the next-generation.
If there's been a sillier silly-season date for major new releases than 18th November 2011, I can't recall it. But, suicidal congestion stupidity aside, it does offer a fascinating snapshot of Nintendo today.
The cold, wet London weather couldn't dampen the spirits of Infinity Ward last night as it celebrated the launch of Modern Warfare 3 at the stroke of midnight.
Gearbox co-founder Brian Martel has claimed Duke Nukem Forever was not reviewed fairly by some publications, arguing it was used "as a soapbox" while claiming: "Everybody should really be thankful that it existed to some degree at all."
Uncharted 3 may be pushing PlayStation 3 harder than ever before, but the game's lead designer reckons it can still go further.
Dance Central was the trendy poster child for Kinect when it launched with deafening fanfare last year. As hundreds of dancers performed in unison in New York's Time Square - in what must rank as the most unrepresentative demonstration of a single-player game in history - millions of hypnotised consumers bought into Microsoft's controller-free dream.
Maybe it's because the 25th anniversary concert is only a week away, but the first thing I notice is the music. The swooning classical score is augmented by real orchestration and the effect is as epic and stirring as it proved in Super Mario Galaxy.
If, like me, you have the music tastes of the average 13-year-old girl, you'll no doubt be aware of the dramatic reformation of Steps, the formation-dancing pop troupe of late nineties/early noughties cheese fame.
Sledgehammer Games boss Glen Schofield has dismissed the suggestion of any rivalry between Modern Warfare 3 and Battlefield 3, insisting: "My competition has been Modern Warfare 2."
So, Mario to the rescue? After a rather awkward first six months, the game that should have been there from day one arrives on 3DS next month, with the Kart variety following closely behind.
In hindsight, I should have listened to my mum. You see, mum loves Nintendo handhelds, and has owned every single major new model since the original Game Boy.
So where do you go after "bigger, better and more badass"? The guiding principle for Gears of War 2 produced a masterclass in sequel design, taking a monstrously successful concept, ironing out the kinks and delivering one of the most thrillingly memorable blockbusters of this generation.
I'm playing Batman: Arkham City on a cinema screen. It's just me, in the middle row of the Warner Bros. private screening room in London, with Dax Ginn, Rocksteady's effervescent Aussie marketing man. I've had worse afternoons, it has to be said.
Microsoft has confirmed stereoscopic 3D support for Halo: Combat Evolved Anniversary, to "help that sense of immersion and really help this game feel more than a simple remake".
With EA yet to pinpoint an exact release date for Star Wars: The Old Republic, Bioware has said its "main focus" now is making sure the game is "solid" enough to "pull the trigger".
With EA launching its paid-for Season Ticket service for sports games, Konami is considering introducing micro-transactions to future versions of PES - but told Eurogamer it was "not in the business of trying to get every last penny out of someone's pocket".
Hogrocket, the UK indie that rose from the ashes of Bizarre Creations, has revealed that its first iOS title will launch on 1st September.
Who knew a dodgy haircut could provoke such an outcry? We now know Capcom itself insisted on Dante's extreme makeover, expecting a reaction. Nevertheless, his newly recruited hairdresser seems shocked by the ferocity of it.
Capcom and Ninja Theory have presented a united front and promised that, in the wake of a fan backlash, the upcoming Devil May Cry reboot will still "feel" and "work" like old Devil May Cry games.
The first time it happens is thrilling. I'd spent a couple of evenings gliding across the shimmering deserts of the Journey beta, desperately seeking someone, anyone, to share the experience with online.
Rocksteady has confirmed to Eurogamer that the full range of Batman: Arkham City skins being divvied up between retailers as pre-order bonuses will become available to all later on as DLC.