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Alex Battaglia

Contributor

Ray-tracing radical, Turok technophile, Crysis cultist and motion-blur menace. When not doing Digital Foundry things, he can be found strolling through Berlin examining the city for rendering artefacts.

Featured articles

Digital FoundryWatch Dogs: Legion - essentially identical on PS5 and Xbox Series X

While Series S sees hardware ray tracing effects for the first time.

Digital FoundryWatch Dogs: Legion - how does console ray tracing compare to Nvidia RTX?

Cutbacks, compromises and optimisations - but they work.

Digital FoundryDoes Nvidia ultra performance DLSS make 8K gaming viable?

A look at image quality and frame-rates on RTX 3090.

Digital FoundryA closer look at PS5 ray tracing in Marvel's Spider-Man Remastered

How a key Sony first-party developer is using the bleeding edge tech.

Digital FoundryCrysis Remastered PC tech review: brutal performance limits can't be overlooked

Beautiful lighting and ray tracing, but a locked 60fps is completely off the table.

Digital FoundryHorizon Zero Dawn's PC port is deeply disappointing

A stunning game marred by a range of technical problems.

Digital FoundryWhat's actually going on with Halo Infinite's graphics?

Dynamic lighting is a big addition - but there are downsides.

Digital FoundryDeath Stranding PC tech review - the upgrade we've been waiting for

An excellent port limited only by lack of scalability.

Digital FoundryPlayStation 5: what to expect from next-gen console ray tracing

Gran Turismo 7, Ratchet and Clank and Pragmata lead the charge.

Digital FoundryCommand and Conquer Remastered: modernised, improved - and unmissable

A stone-cold classic that now holds its own against modern strategy games.

Digital FoundryHalo 2 on PC is the best Master Chief Collection port yet

And the Anniversary upgrades look great at 4K60.

Digital FoundryInside Unreal Engine 5: how Epic delivers its generational leap

A closer look at the new Nanite and Lumen technology.

Digital Foundry2020 Vision: Crysis Warhead - revisiting the forgotten sequel

Did attempts to 'fix' the original ultimately backfire?

Digital FoundryGears Tactics: state-of-the-art tech powers an excellent PC strategy game

Plus: next-gen variable rate shading technology put to the test.

Digital FoundryMinecraft's RTX beta is out now - and it's simply beautiful

How ray tracing delivers a radically transformative experience.

Digital FoundryRemedy's Control vs DLSS 2.0 - AI upscaling reaches the next level

Opening the door to the full ray traced experience on entry level RTX hardware.

Digital FoundryPC's new Halo Combat Evolved tested: the Master Chief Collection expands - but how good is the port?

Gameplay is golden, performance is great - but it's far from the definitive edition.

Digital FoundryStar Citizen tech in-depth: seamless scaling from gas giants to detail-rich alien worlds

A unique behind the scenes look at Cloud Imperium Games' immensely ambitious technology.

Digital Foundry2020 Vision: The Witcher 2 was a stunning tech achievement that still looks great today

But ubersampling and depth of field still melt even the best PC hardware.

Digital FoundryRadeon Boost analysed: is AMD's new dynamic resolution technology a game-changer?

Big performance gains are promised - but does the new software deliver?

Digital FoundryHalo: Reach's remaster is OK - but key improvements are required

PC and Xbox One versions of the Master Chief Collection remaster analysed in depth.

Digital FoundryThe Tomb Raider trilogy delivers Stadia's most successful ports

The reboot, Rise and Shadow stacked up against console and PC.

Digital FoundryNvidia boosts Quake 2 RTX with brand new ray tracing features

A revitalised classic now looks even more stunning.

Digital FoundryRed Dead Redemption 2: does Stadia live up to its pre-launch promises?

An in-depth review of the platform's highest profile port.

Digital FoundryCrytek's Neon Noir demo: ray tracing without RTX analysed

What it does, how it works and how well it runs.

Digital FoundryMetro Exodus DLC takes its ray tracing to the next level

The Two Colonels tech adds extra realism to the traditional Metro aesthetic.

Digital FoundryHow could Red Dead Redemption 2 improve on PC?

UPDATE: The port is now official, so what can we expect from it?

Digital FoundryGears 5 PC feels like a spectacular preview of a Scarlett port

It's the best PC conversion we've seen in a long, long time.

Digital FoundryControl PC: a vision for the future of real-time rendering?

How ray tracing radically transforms an already stunning game.

Digital FoundryDoes Journey's PC port deliver the definitive experience?

How a timeless console classic benefits from cutting edge hardware.

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