Picture of Keza MacDonald

Keza MacDonald

Contributor

Keza is the Guardian's video games editor. Previously she has been the UK editor for Kotaku and IGN, and a Eurogamer contributor.

FeatureTough Love: On Dark Souls' Difficulty

An extract from You Died: The Dark Souls Companion

FeatureThe Making of El Shaddai

How the most stratospherically mad game of the year came into being.

FeatureDisney Universe

A whole new world.

FeatureGrasshopper's Suda51

On Shadows of the Damned and more.

FeatureThe Master of Synaesthesia

Tetsuya Miziguchi on Child of Eden and beyond.

FeatureWhy I Hate... The Saboteur

"Like setting a rom-com in late-sixties Vietnam."

Okamiden

Wolf parade.

Sonic Free Riders

The least dignified game demo of my life.

Monster Hunter Portable 3rd

Too big for its dragon-leather boots.

Sorcery

It's a kind of magic.

Virtua Tennis 4

How Move and 3D change the game.

Dead Rising 2

Apocalypse new.

Castlevania: Lords of Shadow

Whipping up a storm.

Star Wars: The Force Unleashed II

Attack of the Clone?

DJ Hero 2

Mixing it up?

Nintendo 3DS Roundup

Nintendogs and Cats, Pilotwings and Hollywood 61.

Sonic Colours

Back to black?

Vanquish

We were promised jet-slides.

FeatureSouls Survivor

Director Hidetaka Miyazaki discusses the origins and ideology behind From Software's masterpiece.

Alpha Protocol

Diamonds take forever.

White Knight Chronicles

What's changed for the international version.

Monster Hunter Tri

Tri bien.

Okamiden

Okami again?

Valkyria Chronicles II

Sociopolitics, tanks, strategic deployment and, er, homework.

FeatureYakuza 4

SEGA's superseries broadens further.

PixelJunk Shooter

Brand new old fashioned fun.

Dead Rising 2 Multiplayer

Respawn of the dead.

FeatureAlan Wake

Light-motif.

Lost Planet 2

Fun for four.

Metal Gear Solid: Peace Walker

A big step forward for the PSP?

FeatureBand Hero

Guitar Hero: Pop Edition.

FeatureFinal Fantasy XIII

Summoning and soundbites from director Motomu Toriyama.

FeatureFinal Fantasy XIV

A confusing first meeting with Square Enix's new MMO.

FeatureGuild Wars 2

First details of NCsoft's new fantasy.

jubeat

The latest and greatest thing in Japanese arcades.

Final Fantasy XIII

A glimpse of the future.

FeatureGeek Purgatory

Trapped in an all-night manga cafe with Japanese MMOs.

The Last Remnant

What happened to the first one?

Monster Hunter 3

Tri, tri again.

FeatureFallout Retrospective

How the original games caused a quiet revolution.

FeatureWhite Knight Chronicles

The great white hope for an online JRPG.

FeatureThe DS' Great Adventure

How Nintendo's handhold has provided a new home for a displaced genre.

FeatureCities XL

The world's first social city-sim.

FeatureMadWorld

The Hurting.

Guitar Hero: World Tour

Rocking all over the lounge. Again.

FeatureStargate Worlds

Incoming worMMhOle.

FeatureKonami's Hideo Kojima

Metal Gear's dad on war and exclusives.

Quantum of Solace

Bringing Bond back from the brink?

Bionic Commando

The next-gen arms race.

FeatureCult Classics: GameCube

Part 3: Ducks, plumbers, wizards, ghosts, pirates.

FeatureCult Classics: GameCube

Part 2: Fear, frolf, farming and a bit more drumming.

FeatureCult Classics: GameCube

Part 1: Animals, drums, war and tidying.

Guitar Hero III

Rock Band who?

FeatureBorderlands

Randy Pitchford shows us his guns.

FeatureDevil May Cry 4

A quick chat with Hiroyuki Kobayashi about Capcom's next big thing.

FeatureFallout 3

Pete Hines on Bethesda's post-apocalyptic opus.

FeatureGC: Far Cry 2

Cry havoc, and let slip the dogs of war!

FeatureMan on the Moon

Harvest Moon's Yasuhiro Wada on the series' past, present and future.