Picture of Chris Tapsell

Chris Tapsell

Staff Writer

Chris Tapsell is Eurogamer's Staff Writer, its newest Chris, and a keen explorer of the dark arts of gaming, from League of Legends to the murky world of competitive Pokémon.

FeatureHumankind might solve the historical 4X's biggest problem: culture

Hands on with a genuine challenger to Civilization's crown.

FeatureAs Riot bids to take on Blizzard and Valve, the studio faces challenges of its own making

"There are no limits" co-founder Marc Merrill tells us, as a new world order emerges.

FeatureRiot Games' Project A is called Valorant, and it plays like a Counter-Strike killer

Hands on with the technically brilliant - if a little safe - new tactical shooter.

FeatureRiot Games on Valorant's competition, toxicity, and why 2020 isn't too late for a team-based shooter

"We don't have a wall up that says 'Must be better than Counter Strike'".

Feature"I don't think current-gen consoles would be able to run Baldur's Gate 3"

Larian Studios talks Stadia, triple-A development and the "darker" side of D&D lore.

FeatureVideo games in China: beyond the great firewall

On the ground in the vast world of Chinese gaming.

FeatureCrusader Kings 3 is trying to get better at bringing you on board

And make it a more pleasant experience once you're there.

FeatureRiot says ditching loot boxes will help Legends of Runeterra stand out from the CCG crowd

An interview with former Magic the Gathering pro and current Rioter Steve Rubin.

FeatureFrom child gambling to women in Ultimate Team, EA Sports refuses to budge

A FIFA 20 press event sees the developer take a grilling.

FeatureBleeding Edge is maybe a misnomer, but Ninja Theory is rightfully bullish

Why multiplayer? "Because I'm the creative director and I like it."

FeatureThe big FIFA 20 interview

"We don't think it's gambling, we think it's a fun form of engagement."

FeatureThe best email I've ever had

"We are getting the strong push technique as I write this."

FeatureJunichi Masuda on Pokémon Let's Go's difficulty, mechanics, and the series' future

"I'd be really sad to think that for fans, Pokémon is just hatching eggs."

FeatureInside Pokémon's house of cards

Behind the doors of Creatures Inc.

FeaturePokémon boss Junichi Masuda on keeping hardcore players happy, borrowing from Pokémon Go, and Let's Go's story

"I'm always concerned that we take Pokémon too far, that it's no longer approachable."

FeaturePlayerUnknown on PUBG's future

"People were saying 'oh, you're copying Fortnite' - well, no."

FeatureOff Grid is about the principles of hacking

"I'll try not to sit on too many fences on this one."

FeatureBalancing FIFA 18 sounds like a living nightmare

"Sometimes it just takes a few tries."

FeatureThe Death of the Outsider is far from the end for Arkane Studios

"I wish there were rules, then everyone would be rich."

FeatureThe limits for FIFA on Nintendo Switch

"I don't think it's impossible to do more with this engine…"

FeatureStar Wars Battlefront 2's space battles could do with a little George Lucas

Why DICE and EA could do with loosening up a little for the sequel.