Picture of Julia Hardy

Julia Hardy

Contributor

FeatureYOGO: You only game once

The sparkly carrot is a lie.

I recently finished Detroit: Become Human, a game that not only challenges my knuckle-draggingly slow death-by-procrastination choice process, but also raised some rather disturbing revelations as to how potentially sociopathic I might just be. I mean I felt good (sort of) about my decisions. I wanted the best possible result out of the game - you know, the least amount of people killed and a lovely swoopy end cut-scene that I can feel smug over whilst eating the last of the biscuits.

I decided to create a communist utopia in Fable 3. Actually, I probably shouldn't use the word utopia as it suggests that I think it would be good, when in reality I have no idea, as I've never lived in one. Or a dystopia of any kind. (I don't think.)

'D-do you fancy playing some Sea of Thieves later tonight?' I ask, although not sure how I managed to stutter seeing that it was a WhatsApp message. I waited for a response, feeling actually pretty awkward. Oh god, blue ticks but no reply.