Picture of Edwin Evans-Thirlwell

Edwin Evans-Thirlwell

Contributor

Soporific jaundiced warbler, based in London. Likes poetry, weird fiction, Soulsborne and Overwatch.

Get Even review

Virtual mundanity.

FeatureBrenda Romero versus the systems of pain

On making games about oppression and genocide.

RecommendedPrey review

Typhone home.

Outlast 2 review

Silent hillbilly.

RecommendedThe Sexy Brutale review

The fire in which we burn.

FeatureArkane's living prisons

Raphael Colantonio on Prey, Dishonored and breaking the world.

Yooka-Laylee patch targets camera issues and performance

Out now on Xbox, other platforms to follow before launch.

Yooka-Laylee review

Medium Rare.

FeatureSay it in less

On the joy of leaving your mic off in multiplayer.

Ghost Recon Wildlands feels remarkably tame

Has Ubisoft's open world killing streak finally run out of steam?

FeatureReviving Ocarina of Time's long-lost Ura expansion

Meet the Zelda 64 modders who turned back the clock.

FeatureEscaping Skyrim's shadow

And laying the ground for Elder Scrolls 6.

Elder Scrolls Online Morrowind screenshots

See how ZeniMax Online Studios has reinvented Vvardenfell.

FeatureWhy Halo's biggest problem may be Halo itself

And what Halo 5 might have learned from Halo 3: ODST.

Failbetter's Sunless Skies Kickstarter takes flight

Space-set sequel to Sunless Sea off to a flyer.

FeatureOverwatch has become my favourite tawdry soap opera

On the family squabbles, romances and gags that make a great shooter feel special.

Dead Rising 4 review

Christmassacre.

FeatureCapcom Vancouver defends Dead Rising 4's "super-polarising" changes

New zombie types, boss characters and the world explained.

EssentialDishonored 2 review

Blink and you'll miss it.

Call of Duty: Infinite Warfare review

To infinity but not quite beyond.

FeatureCall of Duty: Infinite Warfare's campaign is slick, morbid and a bit dull

Infinity Ward delivers a story of heroic sacrifice that's in love with the dead.

Mafia 3 review

Bug easy.

Feature'We came in a little tentative' - the Coalition talks life after Gears of War 4

Rod Fergusson and his team talk working within Microsoft, preparing for Xbox Scorpio and making Epic's formula their own.

FeatureGears of War 4 is smarter than it is sensational

The Coalition's campaign is a sensitive and opulent retreading of some classic concepts and themes.

FeatureGameboy wonder - the miniature epics of Daniel Linssen

Meet the Australian indie whose game jam creations are keeping the 8-bit generation alive.

FeatureGears of War 4's campaign feels like an Epic revival

Hands on with campaign and multiplayer.

Bound review

Inside I'm dancing.

FeaturePutting the magic back into magic in fantasy games

On the fantasy authors and ideas about sorcery game designers could learn from.

FeatureWe Happy Few is a bit of a downer

Early impressions of Compulsion's dystopian yarn are cause for alarm.

RecommendedFru review

My body is ready.

FeatureAll hail Wario

Paying tribute to the original Nintendo anti-hero.

FeatureHalo Wars 2 feels caught in No Man's Land

The Xbox One beta reveals a game that's struggling to find the balance between change and consolidation.

FeatureE3 made me the twisted monster I am today

How it felt to cover the birth of Xbox One, and other waking nightmares.

RecommendedDoom review

Get your ass to Mars.

FeatureThe Doom campaign is actually pretty good

Thoughts on the wonky but hectic and surprisingly subtle story mode.

FeatureIn praise of Gears of War's horrible shotgun

A familiar monster bears its teeth in the Gears 4 beta. Will The Coalition finally tame it?

FeatureCliff Bleszinski's return to video games

“Some of us are starting to recognise that games have been about white dudes for so long...”

FeatureLawBreakers is Unreal Tournament for the Titanfall generation

Hands-on impressions of Cliff Bleszinski and Bosskey's gravity-bashing arena shooter.

Far Cry Primal review

Gotta skin 'em all.

Layers of Fear review

No paint, no gain.

Unravel review

How long is a piece of string?

FeatureA different creed: the legacy of Prince of Persia: Sands of Time

What can one Ubisoft franchise learn from another?

FeatureFallout 4 could do with a proper Hardcore Mode

What Bethesda's DLC designers could learn from Fallout: New Vegas.

FeatureRare and the rise and fall of Kinect

Cancelled games, Xbox 180s and Kinect Sports - the story of a revolution that didn't quite take off.

RecommendedCall of Duty: Black Ops 3 review

Another tale of two Duties.

FeatureCall of Duty: Black Ops 3 is a world at war with itself

Treyarch's next generation debut is a chronically uneven, cleverly conflicted shooter.

FeatureThe Soulful machinery of Armored Core

There's plenty of life left in what used to be From Software's flagship series.

FeatureWhy From Software's worst game is worth learning from

And how Steel Battalion was the ultimate Kinect game, for better and for worse.

FeatureThe problem of farming, and the rise of video game gardens

Games are becoming too beholden to superficial, repetitive progression. It's time we stopped to smell the roses.

FeatureVerses Mode: What can poetry do for video games?

We speak to the editors of two new books about what's to be gained from the meeting of two artforms.

Pneuma: Breath of Life review

Seeing is believing.

FeatureWhat today's space sims can learn from Colony Wars

As No Man's Sky and Elite: Dangerous approach, we revisit Psygnosis's PS1 space opera.

FeatureMoving targets: the scattergun politics of Far Cry 4

Ubisoft Montreal's latest could be a fine portrayal of a country under siege, if only it stopped to breathe.

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