The assumption that old games have no value indulges our nostalgia but is killing the industry.
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Crowdfunding has freed developers from old production models, but at what cost?
Marvel just announced that Thor is becoming a woman, but games don't need sex changes to be better at diversity.
Why Amazon's use of Metacritic scores is a terrible idea.
Come in Luigi, your time is up - why Oculus Rift is the true next-gen experience.
What can we learn from comparing The Last of Us with State of Decay?
When there's no incentive for big name creators to do their best work for a publisher, we all suffer.
Why it's time to stop chasing the myth of the good Star Wars game.
Or How I Tried To Love Freemium Gaming But Came Away Hating It Even More.
How the changing industry has created a perfect storm of indie development.
How gaming's obsession with empowering fantasy is making us lose the human touch.
What the furore over Tomb Raider's "attempted rape" says about the state of story in games.
Double Fine's success story could be one that's unlikely to be repeated.
What does 'retro' even mean these days?