Police procedural generation.
How Ryuichi Shigeno came to be Street Fighter 5's battle director.
Adam Orth's redemption in space.
Fjords and nausea: aboard the first cruise ship for game-makers.
Murder on the Disorient Express.
The game that puts you in search of history's most notorious whistleblower.
How narration is becoming the most interesting tool of game design.
Mira, Mira on the wall.
The Chronicles of Tetsuya Takahashi.
Spore the win.
Patience is a virtue.
Love is blind.
The constant gardener.
From the archive: Journey's creative director on his quest to become the best gamemaker in the world.
Will the circle be unbroken?
Marquis de arcade.
"The true meaning of game design has been lost."
The revolution will not be televised.
Tactical espionage abstraction.
"Don't do a movie game."
One hit thrills.
Does eSports have a doping problem?