Disappointing launch code has transformed into a no-brainer purchase.
It's a miracle that it exists at all - but does this sequel actually work?
Setting a new benchmark for this console generation.
The sequel that never was - seen through the lens of today's technology.
Performance drops are noticeable - but the overall experience is unmissable.
Bayonetta meets Arkham meets Deus Ex?
What was the Japan-only Nintendo upgrade actually like?
The run-and-gun magic is back.
Revisiting the 1997 shooter with features even Quake didn't have.
UPDATE: Now available in the UK, EU and US.
Our first look at a fascinating remake.
Alpha code reveals a solid 60fps mode plus an impressive HDR upgrade.
Sony developers using Epic's engine deliver a very different open world.
The mod that makes Sega's 20-year-old console look beautiful on a modern flat panel TV.
The origins and legacy of a notorious 16-bit mascot.
And did any Mega Drive/Genesis games really use it?
DF Retro presents a masterclass from Hollywood veteran, Bill Kroyer.
Powered by Unreal Engine 4 - a good fit for Nintendo?
Nintendo's vintage 2001 console has never looked better.
It's playable, but the visual compromises are extraordinary.
Doom is 25 today - and this is every console port the PC game inspired.
Digital FoundryDF Retro: why Resident Evil 2 on N64 is one of the most ambitious console ports of all time
How two CDs were crammed on to one 64MB cart.
Enhanced performance, 9x resolution boost - and vastly improved video cutscenes.
Digital FoundrySpyro Reignited looks beautiful and plays better than the originals - with a few hiccups
Plus a DF Retro look at the classic games.
Plus: analysis of all platforms.
UPDATE: Sega issues a statement.
A platforming masterpiece.
DF sits down with Treyarch to talk tech.
A wealth of brilliant demos to enjoy - and you can download them all.
PS4's latest technical marvel under the microscope.
What made the original a classic, plus full analysis of the new release.
A refreshing antidote to the summer heatwave.
Console quality on a phone?
And the hardware mod that makes it possible.
Naughty Dog's state-of-the-art animation system under the microscope.
Seasons to be cheerful.
How a former first-party studio built its first multi-platform game.
What happens when advanced tech, talent and budget is deployed on a more focused experience instead of a giant open world?
A handheld/home console hybrid... sound familiar?
Another unmissable enhanced back-compat release.
And there's a 16x boost to resolution too.
Spectacular work from Santa Monica Studio.
A tale of two Sonic Teams.
A Rare technological achievement.
Digital Foundry checks out a new slice of PS4 Pro action.
Digital Foundry talks tech - and more - with Bluepoint Games.
And what about boosts to image quality?
A console FPS ahead of its time.
Bluepoint's PS4 work honours the original while delivering state-of-the-art technology.
A low-cost, high-thrill 4K 60fps experience.
Solid on standard hardware with strong X enhancements.
The story of Rare's SGI revolution - as told by the developers.
Impressive when docked but portable play has issues.
The full suite of options is available to PS4 and Pro users - but is that a good thing?
A big resolution boost and smooth performance - but visual artefacts are distracting.
One of the most impressive 4K HDR experiences you can play.
Xbox One and Switch have big downgrades, while Pro and Xbox One X deliver meagre improvements.
Digital Foundry on the techniques used to create the most advanced Mario title yet.
A game-changing experience.
A unique and exceptional achievement.
Can the future of the franchise be found in fan-made demos?
Digital Foundry on how Rockstar's RAGE engine shines on current-gen consoles.
Digital Foundry's full take on the early demo.
Digital Foundry goes hands-on.
A great game still shines, but it should have been better.
The Division's Snowdrop engine transitions beautifully to Nintendo's console hybrid.
Checkerboarding for 4K screens, a high frame-rate mode - and more.
Digital Foundry on how the PS4 remake dramatically improves on the PS2 original.
UPDATED: Digital Foundry's gameplay analysis is joined by a comparison of the final code against the initial reveal.
Digital Foundry on how today's tech powers the perfect follow-up to Sonic Team's classic work.
Western middleware powers the next chapter of a classic Japanese franchise.
UPDATE: Patch 1.05 resolves all issues for PlayStation owners.
An impressive upgrade overall, but a little rough around the edges.
A vast gameplay area with no in-game loading... sound familiar?
It's about more than just the resolution.
SuperFX and beyond: the extra custom hardware used in some of the system's greatest games.
Digital Foundry presents comprehensive PS4, Pro and original PlayStation analysis.
Digital Foundry goes hands-on with the E3 demo.
Initial analysis from Digital Foundry, plus ultra settings PC video.
Revisiting one of the best console launch titles ever made.
Higher resolutions and an unlocked frame-rate massively improve Platinum's last-gen classic.
id Software's launch game had 1080p60 support - even when the hardware didn't.
How well can CryEngine handle Bethesda's latest?
Switch update improves gameplay by dropping pixel-count.
DF Retro looks back a technological masterpiece, starting with its stunning E3 2000 reveal.
It's the smoothest console version - and thousands are still playing it online.
A five-year-old budget GPU hits 1080p60, so what about more modern kit?
Digital Foundry runs the rule over PS4, Xbox One and PC versions.
Our first look at Unreal Engine 4 on Switch bodes well for future multi-platform titles.
Amateurish issues mar what could have been one of Platinum's best PC games.
A retro classic finally gets the revamp it deserves - 29 years later.
Digital Foundry's comprehensive technical breakdown.