And the possibilities for PlayStation 5 are mouthwatering.
The remastering treatment put under the microscope.
Impeccably retooled for PC, PS4 and Xbox One.
Dissecting the Souls engine with the man behind the hack.
What made the originals so good - and why the new sequel is essential.
Revisiting a JPRG game-changer - and the 23 years of waiting for the remake.
And it's the first Xbox One S game to break the 1080p barrier.
Plus: What kind of performance does minimum spec hardware actually deliver?
Next-level technology and brilliant design produce one of the best shooters of the generation.
Baffling, infuriating and utterly bizarre.
DF Retro analyses 16 versions of a truly classic game.
Digital FoundryCooly Skunk: how a lost Super NES game was miraculously recovered via satellite download
And how it compares against the revamped PS1 release.
New tech and a revamp in structure deliver a highly promising sequel.
Disappointing launch code has transformed into a no-brainer purchase.
It's a miracle that it exists at all - but does this sequel actually work?
Setting a new benchmark for this console generation.
The sequel that never was - seen through the lens of today's technology.
Performance drops are noticeable - but the overall experience is unmissable.
Bayonetta meets Arkham meets Deus Ex?
What was the Japan-only Nintendo upgrade actually like?
The run-and-gun magic is back.
Revisiting the 1997 shooter with features even Quake didn't have.
UPDATE: Now available in the UK, EU and US.
Our first look at a fascinating remake.
Alpha code reveals a solid 60fps mode plus an impressive HDR upgrade.
Sony developers using Epic's engine deliver a very different open world.
The mod that makes Sega's 20-year-old console look beautiful on a modern flat panel TV.
The origins and legacy of a notorious 16-bit mascot.
And did any Mega Drive/Genesis games really use it?
DF Retro presents a masterclass from Hollywood veteran, Bill Kroyer.
Powered by Unreal Engine 4 - a good fit for Nintendo?
Nintendo's vintage 2001 console has never looked better.
It's playable, but the visual compromises are extraordinary.
Doom is 25 today - and this is every console port the PC game inspired.
Digital FoundryDF Retro: why Resident Evil 2 on N64 is one of the most ambitious console ports of all time
How two CDs were crammed on to one 64MB cart.
Enhanced performance, 9x resolution boost - and vastly improved video cutscenes.
Digital FoundrySpyro Reignited looks beautiful and plays better than the originals - with a few hiccups
Plus a DF Retro look at the classic games.
Plus: analysis of all platforms.
UPDATE: Sega issues a statement.
A platforming masterpiece.
DF sits down with Treyarch to talk tech.
A wealth of brilliant demos to enjoy - and you can download them all.
PS4's latest technical marvel under the microscope.
What made the original a classic, plus full analysis of the new release.
A refreshing antidote to the summer heatwave.
Console quality on a phone?
And the hardware mod that makes it possible.
Naughty Dog's state-of-the-art animation system under the microscope.
Seasons to be cheerful.
How a former first-party studio built its first multi-platform game.
What happens when advanced tech, talent and budget is deployed on a more focused experience instead of a giant open world?
A handheld/home console hybrid... sound familiar?
Another unmissable enhanced back-compat release.
And there's a 16x boost to resolution too.
Spectacular work from Santa Monica Studio.
A tale of two Sonic Teams.
A Rare technological achievement.
Digital Foundry checks out a new slice of PS4 Pro action.
Digital Foundry talks tech - and more - with Bluepoint Games.
And what about boosts to image quality?
A console FPS ahead of its time.
Bluepoint's PS4 work honours the original while delivering state-of-the-art technology.
A low-cost, high-thrill 4K 60fps experience.
Solid on standard hardware with strong X enhancements.
The story of Rare's SGI revolution - as told by the developers.
Impressive when docked but portable play has issues.
The full suite of options is available to PS4 and Pro users - but is that a good thing?
A big resolution boost and smooth performance - but visual artefacts are distracting.
One of the most impressive 4K HDR experiences you can play.
Xbox One and Switch have big downgrades, while Pro and Xbox One X deliver meagre improvements.
Digital Foundry on the techniques used to create the most advanced Mario title yet.
A game-changing experience.
A unique and exceptional achievement.
Can the future of the franchise be found in fan-made demos?
Digital Foundry on how Rockstar's RAGE engine shines on current-gen consoles.
Digital Foundry's full take on the early demo.
Digital Foundry goes hands-on.
A great game still shines, but it should have been better.
The Division's Snowdrop engine transitions beautifully to Nintendo's console hybrid.
Checkerboarding for 4K screens, a high frame-rate mode - and more.
Digital Foundry on how the PS4 remake dramatically improves on the PS2 original.
UPDATED: Digital Foundry's gameplay analysis is joined by a comparison of the final code against the initial reveal.
Digital Foundry on how today's tech powers the perfect follow-up to Sonic Team's classic work.
Western middleware powers the next chapter of a classic Japanese franchise.
UPDATE: Patch 1.05 resolves all issues for PlayStation owners.
An impressive upgrade overall, but a little rough around the edges.
A vast gameplay area with no in-game loading... sound familiar?
It's about more than just the resolution.
SuperFX and beyond: the extra custom hardware used in some of the system's greatest games.
Digital Foundry presents comprehensive PS4, Pro and original PlayStation analysis.
Digital Foundry goes hands-on with the E3 demo.