Picture of John Linneman

John Linneman

Staff Writer, Digital Foundry

An American living in Germany, John has been gaming and collecting games since the late 80s. His keen eye for and obsession with high frame-rates have earned him the nickname "The Human FRAPS" in some circles. Hes also responsible for the creation of DF Retro.

Digital FoundryWorld in Motion: Horizon Zero Dawn 4K time-lapse

Digital Foundry showcases the scale and scope of Guerrilla's open world.

Digital FoundryCan Final Fantasy 15's new PS4 Pro patch hit 60fps?

And has Square-Enix improved the 1800p 30fps mode?

Digital FoundryDF Retro: Revisiting the original Need for Speed

How a state-of-the-art 90s racer kickstarted a franchise phenomenon.

Digital FoundryNintendo Classic Mini NES review

A DF Retro special: just how accurate is Nintendo's emulation against virtual console and enthusiast NES hardware?

Digital FoundryFace-Off: Nioh on PS4 and PS4 Pro

60fps, 30fps - or somewhere in-between. You decide.

Digital FoundryDF Retro: Halo - the console shooter that changed everything

The history of Bungie's brilliant shooter, its tech re-assessed, plus the best way to play today.

Digital FoundryTech Analysis: Gravity Rush 2

Unique, imaginative - and powered by excellent technology.

Digital FoundryInput lag issues fixed on PS4 Rise of the Tomb Raider

Patch 1.04 improves gameplay, optimises PS4 Pro performance.

Digital FoundryFace-Off: Gears of War 4

A technological masterpiece for both Xbox One and PC.

Digital FoundryXbox One backward compatibility: every major game tested

UPDATED: Does Bayonetta on Xbox One offer the definitive experience? Also: Forza Horizon, Mirror's Edge and many more titles added.

Digital FoundryPerformance Analysis: Deus Ex: Mankind Divided

Initial console and PC comparisons from Digital Foundry.

Digital FoundryDigital Foundry: Hands-on with DriveClub VR

The most immersive VR racing game yet?

Digital FoundryDigital Foundry: Hands on with PS4 Rise of the Tomb Raider

UPDATE: PlayStation 4 video shows Croft Manor, endurance co-op and a 'nightmare' zombie mode.

Digital FoundryTelltale Batman has tech issues on consoles too

Puzzlingly low resolutions and wobbly frame-rates take the sheen of a high-profile release.

Digital FoundryIs Sonic Mania the sequel we've waited decades for?

Retro Engine developers take Sega's mascot back to his 2D roots.

Digital FoundryTech Interview: Gears of War 4

"Not only the best Gears game for fans, but also a defining visual showcase on Xbox One."

Digital FoundryLichdom Battlemage patch massively improves console performance

No longer the worst-performing game tested by Digital Foundry.

Digital FoundryDigital Foundry: Hands-on with console Battlefield 1

The full technical lowdown on the closed alpha, with bonus PC comparisons.

Digital FoundryDigital Foundry: Hands-on with Battlefield 1

Initial tech analysis, a PC settings comparison preview - plus evidence of DirectX 12 support.

Digital FoundryZelda: Breath of the Wild pushes Wii U hardware to the limit

Digital Foundry goes hands-on with Nintendo's most technologically ambitious project to date.

Digital FoundryFace-Off: Dangerous Golf

Are all three versions up to par?

Digital FoundryFace-Off: Final Fantasy X/X-2 HD Remaster on PC

UPDATE: New video shows how good the game looks running natively at 4K.

Digital FoundryTurtles: Mutants in Manhattan is Platinum's most disappointing game

Digital Foundry on a disappointing PS4 and Xbox One showing

Digital FoundryFace-Off: Doom

A reinvigorated id software presents a multi-platform tech masterpiece.

Digital FoundryTech Analysis: Uncharted 4: A Thief's End

The technological powerhouse we've been waiting for.

Digital FoundryNioh on PS4: 1080p30 or 720p60 - you decide

Team Ninja's latest lets you prioritise resolution or frame-rate.

Digital FoundryDigital Foundry: Hands-on with Gears of War 4's multiplayer beta

Xbox One targets 1080p60, but how's it shaping up so far?

FeatureWhy you should install Dark Souls 3 patch 1.03

Significantly improved performance, but issues remain.

Digital FoundryWhat went wrong with Quantum Break on PC?

Poor performance, UWP limitations, crashing Nvidia drivers - and a 50fps limit on 60Hz monitors. This isn't good.

Digital FoundryTech Analysis: Quantum Break

Digital Foundry on what works and what doesn't in Remedy's latest.

Digital FoundryWhy Gears of War Ultimate fails to deliver on PC

Tears for Gears: sub-par performance, lacklustre upgrades plus a laundry list of issues with Windows 10 and UWP.

Digital FoundryFace-Off: Hitman

Full three-way comparison of IO Interactive's reboot - plus DirectX 12 tests on PC.

Digital FoundryBroforce has performance issues on PS4

One too many bros? Digital Foundry on the extreme frame-rate drops in side-scrolling shooter.

Digital FoundryPerformance Analysis: Hitman

The final game runs better than the PS4 beta - and there are some unexpected surprises.

Digital FoundryPerformance Analysis: Firewatch

What went wrong with the PS4 release - and does patch 1.02 really fix all of the issues?

Digital FoundryDigital Foundry vs Dying Light: The Following

Techland's Enhanced Edition is brilliant on PC, but consoles suffer from presentation and performance issues.

Digital FoundryDigital Foundry: Hands-on with Yakuza 6

Sega's next-gen engine under the microscope.

Digital FoundryFace-Off: Rise of the Tomb Raider on PC

UPDATED: PC performance analysis video added.

Digital FoundryThe evolution of Final Fantasy 7

How the PS4 remake stacks up against prior versions of Midgar on PS1, PS3 and PSP.

Digital FoundryDigital Foundry vs Fast Racing Neo

Superb gameplay wrapped up in a Wii U tech showcase.

Digital FoundryFace-Off: Rainbow Six Siege

Not just a superb multiplayer game, but a fascinating tech showcase too.

Digital FoundryFace-Off: Star Wars: Battlefront

Fully armed and operational - on all platforms.