I've played a lot of bad VR games for Ian's VR Corner over the past year but Gungrave VR has to be up there with the worst of the worst. Put simply it's an absolute mess that fails to be immersive in any way.
I feel the need... The need for speed!
Mega shame about the empty lobbies.
Vikendi, the much anticipated fourth map for PlayerUnknown's Battlegrounds, launches on PC test servers today before a full launch on 19th December, with a console release set for January. Based on a series of short preview videos I was shown earlier in the week and the following interview with Dave Curd, world art director at PUBG Corporation, I can safely say it's the battle royale's most creative and ambitious map yet.
Virtual Reality is brilliant, but it's rarely relaxing. Stick on a VR headset and in a couple of minutes you can be shooting zombies in the face, crawling through claustrophobic air ducts on a mutant infested spaceship or even getting properly, physically sweaty as you swing lightsabers at coloured blocks to the thumping base of hardcore dance tracks.
Beat Saber makes you feel like a Jedi. If that Jedi was the conductor of an orchestra. And if that orchestra only played hardcore dance music. And also if it had that chap from Mad Max in it who plays the flame-throwing guitar on top of the car. And no, I'm not over exaggerating; it really is that cool.
Everyone loves a party, right? I know I do. I'll jump at any excuse to hang out with my mates for a good old sesh of music, games and lovely, lovely booze. But, in the case of today's Reclamation Day celebrations, I'll think I'll be partying by myself because to be honest with you, Fallout 76 is a multiplayer game that's much more fun to play on your own.
It's been a while since I've played a VR game that I really, really hated (hello, Ace Banana), but Paper Dolls is up there with one of the worst VR experiences I've ever had the displeasure of inserting my face into.
Red Dead Redemption 2's map is huge so it stands to reason that Rockstar would have crammed it full of little secrets and Easter Eggs.
Happy Halloween, fellow VR enthusiasts! To celebrate the creepiest weekend of the year, I decided to stick my face inside a nightmarish survival horror game for your entertainment - 'tis the season to be spooky, after all!
When I was about 13 years old, Laser Quest in Oxford was the place to go for birthday parties and special occasions. We had some cracking times there, back in my youth and if we weren't shooting each other in frantic games of Laser Tag, we were working out how to pull off the grossest finishing moves on the newly released arcade machine, Mortal Kombat.
If you're looking for an episode of Ian's VR Corner over on our YouTube channel today you're going to be disappointed - there isn't one. Don't worry though, the series isn't over, it just went up a little earlier in the week instead!
Hitman 2 will release with a brand new 1v1 competitive online multiplayer mode called Ghost Mode.
Thanks to a hectic (but amazing) EGX and a much needed holiday, this is the first Ian's VR Corner I've been able to produce for a couple of weeks. So, to make amends for my tardiness, I've decided to feature not one but two new PSVR releases in this week's post.
Downward Spiral: Horus Station. That's hardly a name that just rolls off the tongue, is it?
The statement I'm about to make may cause some of you to shake your heads in disapproval but, considering I've forewarned you, I accept no responsibility for any whiplash which may occur.
Firewall Zero Hour is, in more ways than one, a very different type of multiplayer shooter. You only need to unmute the in-game voice chat in games like PUBG and Call of Duty to understand how toxic large, online communities can be. Switch your mic on in the lobbies of a multiplayer PlayStation VR game, though, and you almost always hear people being kind to one another. It's a most welcome surprise.
Despite polarising its fanbase with a episodic release structure, Hitman 2016 was a huge favourite of mine. I loved the intricate detail of the environments and the freedom this gave you to experiment with your surroundings. That coupled with the unpredictable nature of the gameplay meant that pulling off elaborate hits was always heart-pounding stuff, especially when your well laid plans crumbled before your very eyes!
At this year's E3, perpetually young actor Elijah Wood giggled his way onto the stage to announce Transference, a psychological thriller being made by his film company SpectreVision in collaboration with the development team at Ubisoft Montreal.
There's something oh-so satisfying about the sound an exploding zombie skull makes in Arizona Sunshine. One well placed shot to a rotten noggin and SPLURTCH! The meat-melon bursts open, releasing a fountain of gore-balls that pepper the surroundings with blood and brain matter.
As a virtual reality enthusiast and a huge fan of battle royale games, I've been eagerly awaiting a VR version of the last person standing formula for a while now.
Strange Brigade may be the title of Rebellion's upcoming fantasy shooter, but I reckon it would be a rather fitting name for the Eurogamer video team, too.
Being on the more experienced end of the gaming spectrum (AKA old), I'm a sucker for some 8-bit nostalgia. That's why, when I first heard of Pixel Ripped 1989, I couldn't wait to feature it on an episode of Ian's VR Corner.
Blimey, you wait an age for a space-based sci-fi game to come along on Playstation VR and then two show up at once! What are the chances of that? Astronomical, I'd say!
I've always found good horror games to be the most immersive of all virtual experiences. A strong dose of terror laser-focuses your attention onto the illusion and causes the world outside your visor to melt away.
You know that bit in Alien when Dallas crawls into the ventilation system to search for the Xenomorph? There's a section in The Persistence that reminded me a little of that scene and honestly, it was one of the scariest experiences I've had in a video game so far. And I played through the entirety of Resident Evil 7 on my PSVR...
Do you ever get the urge to act like a bit of a jerk in public?