"Worlds of possibilities" for Wii board

Ubisoft "closing gap" between you and game.

Shaun White Snowboarding creative director Trent Ward believes the Wii Balance Board offers developers "worlds of possibilities".

He's responsible for the Wii version of the freshly-unveiled extreme sports title from Ubisoft, which has been built specially to use both balance board and Wii remote - not one or the other.

Ward feels the pressure-sensitive pad and motion-sensing combo has helped him "close the gap between game and player", and claims there are "tons" of things he can do with the Board.

You'll feel like a pro snowboarder after you're finished with the bite-sized challenges in Shaun White, apparently, and no it is not tiring and nor will it teach you to be a real snowboarder because yes he has tried.

The Wii version of Shaun White Snowboarding is a completely separate game to the PC, 360 and PS3 offerings, incidentally, both in terms of premise and the mechanics involved.

Ward says you have to treat the Nintendo console specially in order to be successful; a port would have been rubbish, apparently.

Both versions looked rather fun in their own ways. Check back soon for our full thoughts on both.

Shaun White Snowboarding is due out on PC, 360, PS3 and Wii this Christmas.

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About the author

Robert Purchese

Robert Purchese

Senior Staff Writer

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.

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