Universe at War delayed

PC version slips to 2008.

SEGA has confirmed that the PC version of Universe at War: Earth Assault has tumbled from October into the murky waters of early 2008.

No concrete reason was given for the delay, but a wise man once told us that things like this often happen while games undergo rigorous beta testing.

On paper, it means the PC and 360 versions will launch much more closely to each other, although a date for the console offering is still "to be confirmed" in 2008.

Universe at War is the real-time strategy Goliath from Star Wars: Empire at War developer Petroglyph. Big among the bragging rights this time is a persistent online multiplayer world, where you lot will continually battle for control of the Universe.

It is also another title that boasts the much-advertised cross-platform PC and 360 play, using the Live and Windows Live services - much like Shadowrun earlier in the year.

Head over to our Universe at War: Earth Assault gamepage to see how it's shaping up.

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Robert Purchese

Robert Purchese

Senior Staff Writer  |  Clert

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.


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