The Pitt broken again on Xbox Live

Bethesda now fixing freeze bug.

Bethesda has apologised for another show-stopping bug plaguing The Pitt DLC on Xbox Live, promising to let us know when the solution is found.

"Since The Pitt went back up on Xbox Live last Wednesday, we've received feedback that some folks were experiencing freezing issues while trying to access [the content]," writes Bethesda on its blog.

"We're working with Microsoft to get a version of The Pitt up that corrects the aforementioned freezing issue. Once the content is up and available, we'll let you know.

"We'd like to thank all our fans who generously and meticulously reported what they were seeing on our official forums, via email and on this blog. This data was immensely helpful in tracking down these issues," adds the post.

This latest hiccup follows the release of a corrupted version of The Pitt on Xbox Live Marketplace last Tuesday, which caused serious graphical glitches and was soon removed from the service.

The content was re-released two days later; enough time for the disgruntled Xbox 360 community to question the quality control procedures used.

Fallout 3 expands again this month with Broken Steel, which raises the level cap and makes the award-winning role-playing game playable past the conclusion of the main quest.

Head over to our Fallout 3: The Pitt review to see what we made of the content. Alternatively, head to our Fallout 3: Broken Steel gamepage to for an idea of what to expect.

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Robert Purchese

Robert Purchese

Senior Staff Writer

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.


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