SOCOM, PowerUp, Silent Hill on PSN

Plus oodles of downloadable PSP games.

The downloadable version of SOCOM: Confrontation launched on the European PlayStation Store yesterday, along with PowerUp Forever, the PSone's Silent Hill and downloadable content for Call of Duty: World at War and Midnight Club: Los Angeles.

SOCOM, then, costs GBP 19.99 or EUR 29.99 depending on the ground under your feet, although whether you'll feel like paying that is another matter. PowerUp Forever is somewhat cheaper at GBP 6.29 / EUR 7.99 and took a bow on Xbox Live Arcade late last year. Silent Hill, of course, requires no introduction, although you might like to know it's GBP 3.99 / EUR 4.99.

The Call of Duty: World at War map pack - reviewed later today - is GBP 7.99 / EUR 9.99, which is also what you will have to pay for the premium version of Midnight Club: Los Angeles' South Central add-on - although you can download the map extension for free.

Elsewhere there's the Street Fighter IV Shadaloo Pack for GBP 3.19 / EUR 3.99, featuring alternative costumes for the bosses - M. Bison, Balrog, Vega, Sagat and Seth - and yet another LittleBigPlanet costume pack, this time allowing you to dress up as a Helghast trooper for GBP 2.39 / EUR 2.99.

Elsewhere elsewhere, Sony is starting to seriously fill out the PSP end of the shop with downloadable games formerly sold on UMD, with all of the following arriving at GBP 14.99 / EUR 19.99: SOCOM: Fireteam Bravo, Twisted Metal Head-On, Splinter Cell Essentials, Everybody's Golf and Ratchet & Clank: Size Matters.

There's also the option to buy Spinout (GBP 7.99 / EUR 9.99) and Resistance: Retribution, which is also available on UMD today. And, once again, we're forced to point out that the RRP-hugging GBP 24.99 / EUR 39.99 Sony wants for the download is a bit stiff next to the 18 quid you can find it for on Amazon or Play.

Finally, there's lots of gunk for Rock Band and Guitar Hero, which we got bored of reporting ages ago. Sorry.

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About the author

Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


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