Rockstar has confirmed that it has reduced headcount at its San Diego studio following the release of Red Dead Redemption.

Kotaku reports that as many as 40 people may have been let go, citing "sources close to the developer".

Rockstar didn't comment on that figure, but told the site: "As Rockstar San Diego transitions from the launch of Red Dead Redemption onto future projects, we are realigning our resources in order to continue to develop games as effectively as possible. We are ensuring that all employees who are affected by these changes are being treated with care."

The publisher said the fluctuation in team size was "typical with game development", and that remaining staff were working on Red Dead downloadable content.

Red Dead Redemption recently shipped its five-millionth unit, but it's not all been rosy. During development the game was hit by claims of discontent and abuse at Rockstar San Diego, denied by the publisher, and the game also slipped multiple times.

It was all worth it in the end though, as you'll know if you read our Red Dead Redemption review.

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Tom Bramwell

Tom Bramwell

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Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

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