EA's work-in-progress boxing game Fight Night Champion will not support Move or Kinect motion controls, gameplay producer Brian Hayes has told Eurogamer.
Hayes said playing the upcoming PlayStation 3 and Xbox 360 game with Sony and Microsoft's new motion sensing toys would be too tiring for "most gamers".
"It's a little bit too twitch-based, not to mention the fact that standing on your feet for three minutes and throwing punches is something that, believe it or not, might be beyond the fitness level of most gamers!" Hayes told Eurogamer.
"Even Microsoft hasn't said they're expecting to see games like Fight Night usable with the Kinect control system.
"The motion-based control systems, since they are very new and aren't on the market yet... Fight Night Champion has not been developed and is not currently being developed to utilise those.
Nevertheless, Hayes said exploring Move and Kinect in a future EA Sports boxing game is "on the table".
"Somewhere down the road, if a Fight Night game or an EA Sports boxing game was going to be using motion controls, you'd want to see a more tailored experience as opposed to a side-profile camera perspective that you're used to seeing in a Fight Night game.
"It's definitely something that's on the table in terms of exploration for us, but Fight Night Champion is not being developed for Move or for Microsoft Kinect."
Hayes went on to say that the likelihood of Move controls being patched in to Fight Night Champion was "slim". However, this could change should EA find Move controls "tremendously easy and not risky" to retroactively fit.
"It comes down to the fact that the games that are going to do best on those motion controls are designed from the ground-up to work with those systems," offered Hayes.
"That's certainly the approach I would want to take if we were going to explore something like that."
Fight Night Champion is due out next year on PS3 and Xbox 360.