Valve has announced that Half-Life 1: Deathmatch is being given a makeover with the Source Engine for better physics and lighting effects - but don't expect vastly improved graphics.

Unlike the Source Engine versions of Counter-Strike and Day of Defeat, the new HL1: Deathmatch isn't getting an art overhaul. However, we are promised new HDR effects including "blooming", according to US website 1up.

So far, the list of maps being upgraded is as followed: Boot Camp, Bounce, Crossfire, Datacore, Frenzy, Lambda Bunker, Rapidcore, Snarkpit, Stalkyard, Subtransit and Undertow.

There's no news yet on when the Source Engine revamp will be completed, but we'll keep you posted.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (9)

About the author

Ellie Gibson

Ellie Gibson

Contributor

Ellie spent nearly a decade working at Eurogamer, specialising in hard-hitting executive interviews and nob jokes. These days she does a comedy show and podcast. She pops back now and again to write the odd article and steal our biscuits.

More articles by Ellie Gibson

Comments (9)

Hide low-scoring comments
Order
Threading

Related