Valve has announced that Half-Life 1: Deathmatch is being given a makeover with the Source Engine for better physics and lighting effects - but don't expect vastly improved graphics.

Unlike the Source Engine versions of Counter-Strike and Day of Defeat, the new HL1: Deathmatch isn't getting an art overhaul. However, we are promised new HDR effects including "blooming", according to US website 1up.

So far, the list of maps being upgraded is as followed: Boot Camp, Bounce, Crossfire, Datacore, Frenzy, Lambda Bunker, Rapidcore, Snarkpit, Stalkyard, Subtransit and Undertow.

There's no news yet on when the Source Engine revamp will be completed, but we'll keep you posted.

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Ellie Gibson

Ellie Gibson


Ellie spent nearly a decade working at Eurogamer, specialising in hard-hitting executive interviews and nob jokes. These days she does a comedy show and podcast. She pops back now and again to write the odd article and steal our biscuits.

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