Dev denies canning PS3 game

It wasn't ever in development.

Here's a funny one: Greek developer track7games has denied cancelling a PlayStation 3 version of its PC and Xbox 360 title Theseis, arguing that since it was never in development in the first place it couldn't have been cancelled.

The confusion arose yesterday when a PS3 fan-site ran a report citing a quote from track7games' Vicky Valvanos, who said, "if Sony were to offer us assistance in producing a PS3 version, we would be more than happy to oblige". Cue a news item claiming the game was canned due to development costs.

Track7games' subsequently declared, "we never cancelled something that did not exist in the first place". "We plan to develop Theseis for PC and Xbox 360 in the near future. As for the PS3, we simply made a strategic decision to not move ahead because we deemed it not probable at this time."

Which would have been fine, except that the fan-site, PS3 Land, then added, "Track7 now claim that what they originally told us was a 'joke'."

If you ask us, it's all a lot of fuss over nothing. The bottom line being that track7games decided not to develop for PlayStation 3 because it wasn't worth the hassle. And all the other lines rather wasting everyone's time.

Still, at least everyone's heard of track7games and Theseis now, eh? That's handy.

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About the author

Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


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