Capcom sorts 360 text issue

For Lost Planet, anyway.

Looks like Capcom's learned its lesson about text size in Xbox 360 games.

Earlier this year, there were howls - howls! - of disappointment as Dead Rising owners with standard TVs tried and failed to make sense of the tiny on-screen text.

But, following feedback on the recent Lost Planet multiplayer demo, the publisher's come out and said that it will amp up the text size if the final game detects that you're using a standard definition television set.

In the meantime, you can still enjoy the single and multiplayer demos available on Xbox Live if you, er, squint.

For more on the game, be sure to check out our extensive single-player impressions. It's due out on 12th January.

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About the author

Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


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