FFXIII to use motion-sensing

Plus: battle system details.

Square-Enix's Tetsuya Nomura has revealed that Final Fantasy XIII will make use of the motion-sensing technology in the PlayStation 3 controller.

In an interview published over on 1up, when asked if such a thing was likely, Nomura replied: "Yeah, we already have some ideas about how to use it."

Fellow Squenix type Yoshinori Kitase chimed in to reveal that the game was originally in development for the PS2, and they only decided to go all next-gen later on.

He went on to discuss FFXIII's battle system, stating: "At first sight, it might seem like an action game, but FFXIII inherits the long tradition of the numbered FF games, which is the active-time battle command system.

"We are trying to use a similar system to what you've seen, but the major difference is that the battle will be speeded up considerably. In the past, you had to wait to input commands, but our goal here is to reduce that waiting time as much as possible, so that the battles are greatly speeded up."

Squenix's Motomu Toriyama declined to reveal all the details of the game's main character, who is known to be of the female variety. However, he did say: "This time, one of the characteristics of this heroine is that she's not that feminine. I tried to make her someone very strong, independent.

"When I asked Mr. Nomura to design this character, I requested someone like a female version of Cloud from FFVII." Let's just hope she has better hair.

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Ellie Gibson

Ellie Gibson

Contributor  |  elliegibson

Ellie spent nearly a decade working at Eurogamer, specialising in hard-hitting executive interviews and nob jokes. These days she does a comedy show and podcast. She pops back now and again to write the odd article and steal our biscuits.

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