Skip to main content

Long read: The beauty and drama of video games and their clouds

"It's a little bit hard to work out without knowing the altitude of that dragon..."

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Tilt control wasn't last minute

Says Sony Euro boss Reeves.

Sony's European boss David Reeves has denied claims that the PS3's tilt sensor controller was one of Ken Kutaragi's back-of-a-beermat-before-the-conference specials - upholding Sony's company line since E3.

"We've had a positive reaction to the controller and obviously some people have asked if it's a last minute thing," he told MCV. "It's not - it's been planned for around two and a half years."

Backing up his point, Reeves noted that you have to keep a device with that many patents involved quiet or someone will try and file a patent to stop it.

"We have already had some positive feedback on it from publishers," he added - presumably in the time since E3 finished, because virtually everybody who went on record about it at E3 denied any prior knowledge.

Indeed, even Incog, the developer behind WarHawk - the only game at this moment in time that's been demoed using the tilt sensor - confessed that its demo had only taken a fortnight to come up with.

Speaking to us on the evening of Sony's conference, Incog's Dylan Jobe - the chap who demoed the game on-stage - told us, "We've really known officially for about a week and a half, and we did the final tuning just a couple of days ago."

Expect the debate to continue raging then - with the only sure-fire way to lay it to rest surely a strong showing at Leipzig's Game Convention this August or the Tokyo Game Show in September. With a, er, slant toward tilt sensing, naturally.

PlayStation 3 is due to launch worldwide this November - with the European version to cost between EUR 499 for a 20GB model and EUR 599 for the 60GB model.

Read this next