BioWare lead writer Mac Walters reckons there's a surprising amount of difference between Mass Effect and its upcoming sequel, even after a million plays through.

"A lot of people ask about, 'What are the big changes?'" Walters told Kotaku at PAX over the weekend. "It's actually a lot of small changes. Even just as a person who's played it a million times, I'm just like, 'Wow'. It's Mass Effect but it's such a better experience now."

Mass Effect 2 is the first sequel BioWare has worked on since Baldur's Gate 2 in 2000, as both Knights of the Old Republic 2 and Neverwinter Nights 2 were developed by Obsidian Entertainment.

"It's nice to be able to change and modify," added BioWare boss Greg Zeschuk of the opportunity. "We think [Mass Effect 2 is] going to be a much better game than the first one."

Eurogamer's Digital Foundry blog explored the technical advancements made by the sequel at gamescom in late August.

Simultaneously, Eurogamer's science-fiction boffin Dan Pearson delivered his hands-on impressions of the gamescom build.

Both signs pointed to win.

Mass Effect 2 launches simultaneously for PC and Xbox 360 here early next year.

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Robert Purchese

Robert Purchese

Senior Staff Writer

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.