LittleBigPlanet servers switched on

Ahead of next week's European launch.

We've had the patch that fixes the song, and with the game starting to filter through to US gamers and heading to UK retail in the middle of next week, Media Molecule has finally flipped the switch on the LittleBigPlanet servers.

"Cables have been connected, switches have been flicked and buttons have been pressed," a post on the official MM website declared. "The servers are on, let the sharing commence!"

"W00t!" it concluded, not incorrectly. (Followed by a bunch of posts slagging off MM and Sony for recalling the game to remove references to the Qur'an, obviously.)

Getting the servers online is, of course, an exciting development for prospective fans of Media Molecule's 2.5D platform game, since one of LittleBigPlanet's most exciting features is the way that users can build and share levels and download and rate one another's.

We've already seen some marvellous level designs in the recent beta, which will be carried through to the retail servers, and of course we had some very exciting entries to our LBP level design competition. You can read about the winner's experience building his level with one of Sony's "Super Users" elsewhere on Eurogamer today, and a jolly enjoyable account it is too. Who knew tomato-sauce rockets were so controversial?

And of course, if you haven't already, you can check out our LittleBigPlanet review to find out why we're so pleased with the game in the first place. Not long to go now...

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Tom Bramwell

Tom Bramwell

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Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

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