BioShock creator Ken Levine's "next big project" is "an unannounced shooter", according to a fresh batch of 2K Boston studio vacancies.

The adverts for the positions - a principal combat designer, multiplayer level designer and level designer - all refer to the project as such.

2K Boston has high standards. "We don't believe in throwing in something that can't go head to head with the big boys," mentions the multiplayer level designer blurb, before asking for "industry-changing" input. And the level designer position requires ideas that will "blow gamers' minds".

Ken "The Vine" Levine has long teased the studio's next project. He's said the game will be a "huge surprise" to fans and "more ambitious" than even BioShock was.

Rumour points towards an X-COM game, although follow-ups to SWAT 4 or Freedom Force aren't out of the question. Levine could also be conjuring an entirely original IP.

BioShock 2, meanwhile, is being developed by 2K Marin. The sequel was recently delayed to early 2010. "We felt that it was essential to invest the additional time to ensure that this title will deliver what its fans expect and deserve," explained 2K boss Ben Feder.

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Robert Purchese

Robert Purchese

Senior Staff Writer

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.

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