Ed Boon talks Mortal Kombat in 3D

NetherRealm's been on it "a few months".

Ed Boon's NetherRealm Studios has been working on putting 3D into the next Mortal Kombat for "a few months now".

"We've been working on stereoscopic 3D, getting the game to work with the layers that makes 3D look so great, and so far the video that we've gotten is really impressive," Boon, one of the co-creators of the fighting game series, told Eurogamer TV in an interview published today.

But what difference does it make in a 2D fighting game, we asked?

"It's a lot more immersive," said Boon. "You really feel like you're inside the fight more. With our fighting we have a lot more of a 2D fighting field, but the 3D visuals really complements that a lot."

The 3D side of the game will obviously be limited to PlayStation 3 for now, but the game is also due out on Xbox 360 in 2011.

It marks a return to the series' 2D roots, although there are various new features to set it apart from the original games of the mid-nineties, including a new Super meter and X-ray attack which shows you in delightful detail which bones are breaking inside your enemy when you thump them.

Plus of course there are all the series' trademark fatalities.

Check out the full Ed Boon interview below to learn more about what makes Mortal Kombat work.

Ed Boon on Mortal Kombat's 3D content and star qualities.

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About the author

Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


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