Destiny 2 Season 11 release time: Everything we know about the new season so far

The new season is a mystery. What might we expect?

Destiny 2 Season 11 is coming, and unlike previous seasons, we know very little about what's coming ahead of launch.

Though Bungie has been tight-lipped on Season 11, we do know a Season 11 release time, and some possible story details we might expect - plus some confirmed new features.

As with previous seasons, there is a list of activities, items and quests which will disappear with the arrival of Season 11 - so make sure you get everything you need to done before it arrives.

On this page:

Destiny 2 Season 11 release time in UK / BST, CEST, EDT and PDT explained

Bungie has confirmed Season 11 - also known as Season of the Rivals - will launch on Tuesday, June 9th at the following start times:

  • UK: 6pm (BST)
  • Europe: 7pm (CEST)
  • East Coast US: 11am (EDT)
  • West Coast US: 10am (PDT)

This is one hour after the start of the 'next chapter of Destiny 2' stream, which is not only expected to announce the next expansion releasing later this year, but will give us the first full details of Season 11 - which will then be playable more or less when it's done.

destiny_2_season_11
Bungie will be showing 'the next chapter of Destiny 2' at 5pm UK time, then releasing the new Season one hour later.

What do we know about Destiny 2 Season 11 from leaks and Bungie so far?

Destiny releasing a new Season with no details is new for Bungie, and is an approach similar to the likes of Epic Games and Fortnite by surprising players and letting them experience the changes for themselves.

That said, we can expect the 'future of Destiny 2' live stream to delve into the new Season, and that it will act as a bridge to the events of the fall expansion - with leaks showing it'll be set on Europa.

Other leaks say it will carry the name of Season of the Arrivals, according to a PlayStation Store listing (thanks, reddit). This suggests it might offer another tease of the Darkness, the long awaited adversary expected to (finally) arrive in the game soon. Any major encounter will likely be in the fall expansion, but it's possible there could be something in this Season, going by the name.

destiny_2_season_11_3
The Almighty, shortly before it was blown up as part of Destiny 2's first live event.

In the short term, we also expect Season 11 to deal with any repercussions of the fall of the Almighty, which was the focus of Season 10 and cumulated in Saturday's live event.

The Almighty was successfully shot down by Rasputin, and though the ship missed hitting the Tower, it's possible its destruction caused one or two other problems players might have to investigate.

Aside from that, Season 11 will offer the following changes and additions to systems and drops:

  • A new Engram dropped from activity completions and enemy skills; this features seasonal weapons and armour (plus "some selected weapons" from Year 3 Seasons 8, 9 and 10) which you can spend seasonal currency to 'Focus' the drops you receive
  • "Highly requested items from previous Seasons" returning to Eververse, including Wishes of Sorrow and Season of Opulence "Intrepid" Ornament sets
  • Legendary Armor Ornaments will become more of a "gameplay reward" than an Eververse one
  • The Season Pass having an additional 2300 Bright Dust to earn
  • A new 'Flair' section to the Eververse, focusing on Shaders and Spawn effects
  • New controller remapping options, with more presets and the ability to rebind buttons:
destiny_2_season_11_1
  • The Powerful Friends armour mod will no longer stack
  • One Thousand Voices, Anarchy and Always on Time drop chances will increase from raids (10% at first, then max of 50% after 20 clears)
  • More Masterwork material rewards and Trials Tokens from winning 3, 5 or 7 times in Trials, and a new Trials weekly bounty
  • Trials Tokens no longer awarded from match completions

Season of Arrivals has introduced new Exotics, including Ruinous Effigy, as well as new Powerful and Pinnacle Gear sources. Elsewhere in Year 3 we saw the introduction of Armor 2.0 and K1 Logistics, K1 Revelation, K1 Crew Quarters and K1 Communion locations. There are also several new weapon quests, including the Deathbringer quest, Divinity quest, Leviathan's Breath quest and Xenophage quest. We also have a list of our best Destiny 2 weapons recommendations, which includes Jotunn and Le Monarque.


What is disappearing with the arrival of Season 11 in Destiny 2?

As with previous seasons, the seasonal structure means as some things arrive in the game, others will disappear. These are things introduced with Season of the Worthy, including its matchmade activity and their associated rewards, including Triumphs.

Here's what's being removed on the arrival of Season 11 on June 9th (the following lists are verbatim from Bungie's support website):

  • Season of the Worthy Season Pass and bonuses from the Season Pass
  • Season of the Worthy Seal and Almighty title
  • Seraph Cosmetics (obtainable from Seraph Bunkers)
  • Emblems and Shader Quests/items from the Season of the Worthy
  • Season of the Worthy introductory quests
  • Seraph Bunker: EDZ access
  • Seraph Bunker: Moon access
  • Seraph Bunker: Io access
  • The Warmind Kanjali seasonal artifact
  • Player power increase from the Warmind Kanjali
  • Seraph Bunker Upgrades
  • Seraph Bunker Rank Bonuses
  • Seraph Bunker Bounties
  • Warmind Bits
  • Encrypted Warmind Bits
  • Chipset: EDZ
  • Chipset: Moon
  • Chipset: Io
  • Repeatable Seraph Bounties
  • Seraph Tower Public Event
  • 4th Horseman exotic quest
  • Legendary Lost Sectors
  • Warmind Frame Event
  • Felwinter's Lie Quest
destiny_2_season_11_2

This also includes the following Triumphs:

  • Season 10: Power Bonus
  • Season 10: Progress
  • Season 10: Engagement
  • Season 10: Iron Banner
  • Season 10: Glory
  • Season 10: Glory Streak
  • Season 10: Valor
  • Season 10: Valor Legend
  • Season 10: Vanguard
  • Season 10: Nightfall
  • Warmind Security: EDZ
  • Warmind Security: Moon
  • Warmind Security: Io
  • Full-stack Warmind Security
  • Access Granted
  • Multi-threaded Clear
  • Algorithm Efficiency
  • Top of the Line
  • Hardcoded Victory
  • Resolved Bugs: EDZ Legendary Lost Sectors
  • Resolved Bugs: Moon Legendary Lost Sectors
  • Resolved Bugs: Io Legendary Lost Sectors
  • Multi-Threaded Spelunker
  • Object-Oriented
  • Grandmaster: Insight Terminus
  • Grandmaster: Exodus Crash
  • Grandmaster: The Arms Dealer
  • Grandmaster: Warden of Nothing
  • Grandmaster: Broodhold
  • Grandmaster: Tree of Probabilities
  • Confidence Is High
  • Safe Harbor
  • Guardian of the Lighthouse
  • This is the Way
  • All other Season 10 triumphs

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Matthew Reynolds

Matthew Reynolds

Guides Editor

Matthew edits guides and other helpful things at Eurogamer.net. When not doing that, he's out and about playing Pokémon Go or continuing to amass his amiibo collection.

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