Control Jukebox location and rewards: Where to find the Jukebox, Jukebox Tokens, Put a Record On and Expeditions explained

Let the music transport you to The Formation.

The Jukebox is one of the most important Altered Items in Control as it sends you to The Formation, which is where you complete Expeditions.

First, however, you need to know where to find both the Jukebox itself and Jukebox Tokens. These, thankfully, are easily done by completing the side mission, Put a Record On.

If you'd like to learn more about Control, then visit our Control walkthrough. We also have detailed walkthroughs on both The Foundation DLC and AWE DLC.

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Where is the Jukebox in Control?

The Jukebox in Control is located within a small room in Central Executive, which is part of the Executive Sector.

The easiest way to find it is to teleport to the Central Executive Control Point and then, staying on the ground floor, head to the area left of the Sector Elevator. Here you'll find a set of metal detectors which you need to pass through.

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Go through the metal detectors.

On the other side of these metal detectors, you'll find a set of double doors to your right.

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If you go through these doors, you'll find the Jukebox within the glass cage.

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To use the Jukebox, however, you'll need to complete the side mission, Put a Record On.

How to unlock the Jukebox during Put a Record On in Control

If you want to use the Jukebox in Control, then you must first complete the sixth mission in the game's main campaign - My Brother's Keeper.

Once you've done so, return to Central Executive and pick up the token that will have appeared on the grey chest to your right, which is the same chest directly behind Arish.

There should be a little red triangle floating above the token to make it easier to find.

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You'll find the Jukebox Token on this box.

Picking up this token will start the side mission, Put a Record On, and the next thing you need to do is talk to Arish.

He'll explain that this is a token for the Jukebox and, when used with the Jukebox, it will send you to part of The Formation, which is in the same threshold in The Quarry.

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Use the Jukebox Token on the Jukebox and you'll find yourself in The Formation. Now all you have to do is travel through this area, defeating the Hiss you find and then you'll be transported back to the Executive Sector.

When you return to the Oldest House, go and talk to Arish to complete Put a Record On.

With this done, you'll now be able to find Jukebox Tokens throughout your adventures in the Oldest House. These Jukebox Tokens can be spent at said Jukebox, allowing you to access Expeditions.

To get you started, completing this side mission will reward you with 2 Jukebox Tokens.

How to find Jukebox Tokens in Control

There are a variety of ways to find Jukebox Tokens in Control, including completing Expeditions, Bureau Alerts and Board Countermeasures.

You may also receive a Jukebox Token after defeating a named enemy, which are powerful Hiss often encountered during Bureau Alerts.

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Finally, you can craft your own Jukebox Token by using the Astral Constructs option at a Control Point.

There are three Jukebox Token options available to you:

  • 1 Jukebox Token - 10,000 Source
  • 3 Jukebox Tokens - 25,000 Source
  • 5 Jukebox Tokens - 40,000 Source
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Source can be easily collected by defeating the Hiss throughout the Oldest House.

You can discover exactly how many Jukebox Tokens you've collected by opening the menu, visiting the Assets sub-menu and scrolling to the bottom of the screen.


It’s time to journey into the mysterious Federal Bureau of Control. Our Control walkthrough can help you through the storyline missions, including Welcome to the Oldest House, Unknown Caller, Directorial Override, Old Boy’s Club, Threshold, My Brother's Keeper, The Face of the Enemy, Finnish Tango, Polaris and Take Control. You can also learn new supernatural powers by completing A Merry Chase, A Good Defence and A Captive Audience. We also have guides on upgrading the Service Weapon, your Abilities, how to use Weapon and Personal Mods, how to unlock every outfit and the solution to the Roulette Wheel puzzle.


Expeditions in Control explained

Expeditions is one of the challenge modes found in Control, which is unlocked after you've completed the side mission, Put a Record On.

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To start an Expedition you first need to collect or create a Jukebox Token and then take it to the Jukebox near Central Executive.

There are three tiers of Expeditions for you to explore, with each one being harder than the last. The Jukebox Token price will also increase as the tiers rise:

  • Tier 1 - 1 Jukebox Token
  • Tier 2 - 3 Jukebox Tokens
  • Tier 3 - 5 Jukebox Tokens

To unlock Tier 2, you must complete one Tier 1 Expedition and to unlock Tier 3, you must complete one Tier 2 Expedition.

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Each Expedition will give you 25 minutes to complete a series of challenges; from cleansing objects to finding lost data, all the while being attacked by the Hiss. The only way to fail an Expedition is to have all of these tasks completed before the timer ends - if you die, your progress will simply reset.

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With every Expedition, you'll also have to deal with a modifier, or more if you're playing a higher tier, which will affect Jessie, the Hiss or sometimes both.

Once you've completed an Expedition, you'll be rewarded with a variety of materials, mods and maybe even a Jukebox Token.

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The first time you complete a Tier 3 Expedition, you'll receive the Expedition Gear, which is a new outfit for Jessie to wear.

Good luck in The Formation!

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Lottie Lynn

Lottie Lynn

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Lottie Lynn is Eurogamer's guides writer. She likes exploring new games and still has nightmares about the moon from Majora's Mask.

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