BioWare defends Dragon Age DLC

Not designed to "bilk" you for money.

Dragon Age lead systems designer George Zoeller has explained that it was BioWare's decision what to put in the DLC and what to charge for it.

"For what it's worth, EA has nothing to do with this. The game was designed with limited inventory for a number of reasons, the least of which being to limit save-game size and therefore load times," commented Zoeller on a Fidgit article.

"I'm fine with you being upset about the item limit design in the game - and fine with you being upset about the chest being included in the DLC, but I must protest the 'Oh, EA is pushing the limit for more money' tag-line, because that's just not what has happened.

"I categorically reject that any features or game systems in this game were designed or removed to 'bilk users for more money'," he added.

Dragon Age: Origins launches on PC, PS3 and Xbox 360 tomorrow. Three batches of DLC will be available from launch, and one of them - Warden's Keep - needs to be paid for. The other two - The Stone Prisoner and Blood Armour - are free to all legitimate owners of the dark fantasy RPG.

We're addressing the console and PC releases of Dragon Age: Origins separately. Our PC review can be read now.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Jump to comments (62)

About the author

Robert Purchese

Robert Purchese

Senior Staff Writer

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.

Related

Inside Xbox at Gamescom 2019 live report

Blair Witch! Battletoads! Age of Empires! All this and more, live from 4pm BST.

Google Stadia Connect Gamescom 2019 live report

Google shows more of its hand ahead of Stadia's launch. Join us live from 6pm BST.

Gamescom 2019 Opening Night live report

Will Keighley deliver the goods? Find out, live from 7pm BST.

Digital FoundryNvidia showcases stunning RTX upgrades for 10 key PC games

Our first look at ray tracing in Minecraft, Dying Light 2 and more.

You may also enjoy...

Gamescom 2019 Opening Night live report

Will Keighley deliver the goods? Find out, live from 7pm BST.

PUBG gets cross-console play in October

"One of the most requested features since launch".

Romero's mobster strategy game Empire of Sin gets first gameplay trailer

Out on Xbox One, PS4, Switch, and PC next spring.

Comments (62)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments
Order
Threading