BioShock is CliffyB's GOTY

Although he doesn't like bees.

Gears of War designer Cliff Bleszinski says BioShock is "hands down" his game of the year, and that the game's big plot twist is his "top moment in gaming history, bar none".

Writing on his blog, the no-nonsense developer said his favourite part of Irrational - sorry, 2K Boston's - first-person shooter was the acclaimed "Fort Frolic" section, which he compared to Kubrick's The Shining.

Story-telling in general came in for praise - particularly the "passive narrative" approach of letting the player investigate tape recordings if he or she wants, rather than shoving it down the player's throat [surely "ear" - Ed].

But despite singling our the telekinesis plasmid for praise ("Half-Life 2 and Psi-Ops have been beaten"), he wasn't as keen on some of the other plasmids, particularly the swarming bees one. "Does anyone really want to fire bees at anyone in a videogame?" he asked. The next paragraphs suggest he definitely didn't.

Head over to for the rest, but beware of spoilers.

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About the author

Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


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